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Scaling Grease Pencil Strokes in Edit Mode Scales Thickness
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Description

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49

Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-05 22:17, hash: rB7a5b8cb20284

Short description of error
When going into edit mode, then duplicating GP strokes and mirroring them, the line thickness changes as well. It didn't used to be this way.

Exact steps for others to reproduce the error
Open .blend file, select GP object, tab into edit mode, select strokes, press "s" to scale, then "x" to limit to x-axis, then "-1" to invert strokes, and examine my pain.

Test File:

Event Timeline

It occurs to me that this may be a feature and not a bug, but blender didn't used to operate this way. Please let me know if I'm mistaken!

@Miguel Cardenas (GregoryINRI) there is scale thickness option you need to untick, report back please if that solved it so we can close the task

alternatively, you could also "r z 180"

This is the commit that changed behavior:
https://developer.blender.org/rB6fc92b296fae

Also described in release notes:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Grease_Pencil
"Use Scale Thickness option is now enabled by default in 2D template. (6fc92b296f)"

CC @Antonio Vazquez (antoniov)

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from Developers.Nov 18 2021, 11:30 AM

Generally, this might be an intentional change, BUT:
I think negative scaling should not scale the thickness like that? Should this use an absolute value?