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Make instances real does not work for geometry nodes?
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Description

System Information
Operating system: Linux-5.11.0-41-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.91.03

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
Worked: (newest version of Blender that worked as expected)

Short description of error
Make instances real for geometry nodes makes the entire instances Per Vertex

Exact steps for others to reproduce the error
Select an object that contains a geometry nodes tree
CTRL + A > Make instances Real

There seems to be a "trick" when using the Object Info node: that is using the As Instance checkbox (but dont think this is the intention on this option -- and even if: this would be pretty intransparent, and also missing for primitives)


Disabling the As Instance option will create many objects with the whole realized geometry in them.

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Dec 6 2021, 12:37 PM

Not 100% sure how the workflow is supposed to be in 3.0, but will confirm for now:

There seems to be a "trick" when using the Object Info node: that is using the As Instance checkbox (but dont think this is the intention on this option -- and even if: this would be pretty intransparent, and also missing for primitives)

Disabling the As Instance option will create many objects with the whole realized geometry in them.

The alembic issue is tracked in T89649: Alembic is exporting objects with geometry nodes as empty objects. already, so will remove that from the report description.

Philipp Oeser (lichtwerk) renamed this task from Make instances real and Alembic export does not work for geometry nodes? to Make instances real does not work for geometry nodes?.Dec 6 2021, 12:44 PM
Philipp Oeser (lichtwerk) updated the task description. (Show Details)