System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.77
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-01 19:48, hash: rB75f5edcaf338
Worked: (newest version of Blender that worked as expected)
Short description of error
Problem since forever in blender - importing fbx make it bones detached that prevents from use any sort of IK. Even if file was created in blender, fully rigged with controls and working IK, after exporting it, and importing in the same blend file whole rigg is imported wrong and not connected.
Exact steps for others to reproduce the error
Make model, make armature, rig it, make IK, export it to fbx, import it and thats all
Cant put blend file because nda but its simple to do and it never worked.
