System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-13 23:43, hash: rBb64750991334
Worked: (newest version of Blender that worked as expected)
I know reporting any bug related to physics is like shouting at a cloud, but here goes. Open below file and press play. Both monkeys have identical cloth sims, right monkey has one level of subdivision. The simulation settings need to have consistency regardless of vertex count, otherwise it's impossible to use the system predictably, and instead requires hours of trial and error.