System Information
Operating system: macOS-10.13.6-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX TITAN X OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.140
Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
also checked: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-17 23:55, hash: rB214a56ce8c67
Worked: unsure, same in 2.93 and maybe long standing?
Short description of error
Remap relative doesn't work for Save As/Save Copy for render output path
Exact steps for others to reproduce the error
- Unzip provided blend/file structure
- open RenderPathTest-01.blend in RenderPathBugTest/scene/working directory
- Save As and/or Save Copy to it's parent (scene) directory, checking 'remap relative' option is on in browser
- Note path does not remap (remains //../../render/), or load new file in case of 'Save Copy' and note same
I prefer keeping my working .blends within a subfolder and 'publish' them using Save Copy to their parent directory. It would be great to have this remapping option work and not have to remap manually often.