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Remap Relative path doesn't work for render output path
Closed, ArchivedPublic

Description

System Information
Operating system: macOS-10.13.6-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX TITAN X OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.140

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
also checked: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-17 23:55, hash: rB214a56ce8c67
Worked: unsure, same in 2.93 and maybe long standing?

Short description of error
Remap relative doesn't work for Save As/Save Copy for render output path

Exact steps for others to reproduce the error

  1. Unzip provided blend/file structure
  2. open RenderPathTest-01.blend in RenderPathBugTest/scene/working directory
  3. Save As and/or Save Copy to it's parent (scene) directory, checking 'remap relative' option is on in browser
  4. Note path does not remap (remains //../../render/), or load new file in case of 'Save Copy' and note same

I prefer keeping my working .blends within a subfolder and 'publish' them using Save Copy to their parent directory. It would be great to have this remapping option work and not have to remap manually often.

Event Timeline

Richard Antalik (ISS) closed this task as Archived.Dec 23 2021, 9:40 AM

This is not supported currently. It stands as TODO in source code.

Closing as this bug tracker is only for bugs and errors.
For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug