System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.96
Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
(also tested in 2.93 with same issue observed)
Short description of error
Library overriding a linked collection (b) with a linked collection (a) within it, and then library overriding linked collection (a),
results in linked collection (a) not staying overridden after saving and reloading the file, but instead returning to it's initial linked collection state.
( linked collection (a) is not already overridden in the file linked collection (b) was linked from )
additional observation:
the overridden collections, while removed from the scene, seem to stay in the file even after the override has reverted,
but are removed (as orphan data assumingly) on the second save and reload, with the objects within the collections disappearing on the third.
Exact steps for others to reproduce the error
From blends:
Unzip the 3 blends to the same folder
Open "Linked and overridden Collection_b with linked Collection_a"
library override Collection_a
save and reload and see Collection_a reverting from being overridden.
Full steps:
Save a file with a collection (a)
In a new file, link the collection (a) within another collection (b) and save the file
In another new file, link and library override collection (b), then library override the collection (a) within it
save and reload and see collection (a) reverting from being overridden.
