System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.23
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2022-01-25 23:03, hash: rBc4bedeb0186b
Worked: N/A
Short description of error
Say you have an object with Geometry Nodes, and an animated "Value" within the Geometry Nodes graph.
If you duplicate this object then "Copy Geometry Node Group" to separate the Geometry Nodes graph from the original object, you cannot separate the animated "Value" from the original object.
Meaning if you change the animated value on the original object, it always changes on the copy too.
"Make Single User" has no effect, and both values are still linked to the same object.
Exact steps for others to reproduce the error
- Add Geometry Nodes to the default cube.
- Add a "Value" slider to the Geometry Nodes graph.
- Animate this slider using two keyframes.
- Duplicate the cube with SHIFT + D.
- On the duplicated cube, press "Copy Geometry Node Group" to separate the second instance of Geometry Nodes from the original cube.
- Try to change the "value" slider in any way without modifying the original cube. "Make Single User" has no effect.
This becomes a huge issue in larger node setups. You can't copy a Geometry Node graph and have them animate separately to the original.
In the attached blend file, see if you can separate the "Value" slider in any way.
Notice how if you delete the "Value" slider, it ruins the original object's animation.

