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LMB custom navigation conflicts with left trey tool's behavior
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Description

System Information
Operating system: WIn 10
Graphics card: GTX 1650

Blender Version
Broken: 3.01
Worked: 2.93

Short description of error

Hello.
I'm using a custom navigation layout with orbiting assigned to just Left Mouse and most of the other functions that use LMB reassigned to something different to avoid conflicts. I recently installed the new Blender 3.01 and successfully transferred my hotkeys. Most of the custom hotkeys like for modeling commands work fine, but when I have any other tool except the Tweak Tool selected from the left trey (like Move/Rotate/Scale tools), then LMB clicking and orbiting my scene keeps selecting objects/mesh elements that are currently under my cursor. Is there a way to fix it?
PS I use the Blender 2.7 layout as a basis for my current one because I really don't like changes introduced since 2.8
Thank you!

Event Timeline

UPD. It's not a first time I have different issues with transferring hotkeys. Looks like I managed to make it work so far, but once again as in previous cases, I achieved this by deleting all the previous custom hotkeys and messing around with native Blender hotkey setup. and I don't know what exactly worked, but after importing my custom hotkeys for 5-6 tries it finally started working once again. Such a mystery...

There are three places defining the selection shortcut.
You can understand this better in this other report T95452: Multiple calls of 'view3d.select' with LMB selection keymap.

The keymap may change from one version to another. This is not necessarily a bug. But the confusion must be due to the problem described in the other report. So I will merge the reports.