Changing the texture mapping of a texture node will not rerender or update the scene, either on Cycles or the viewport.
This used to work on 3.0, but stopped working in 3.1.
Original Report
System Information
Operating system: Windows-10-10.0.18363-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.27
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-06 00:25, hash: rB48fbf0baea88
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Sun Position (3, 1, 2)
Author: Michael Martin
Short description of error
[Rotation of the HDRI is not updating with the rotation given under the Sun Position drop down in world properties. It does change to the new position if you mess around with other settings, prompting it to update]
Exact steps for others to reproduce the error
[HDRI in an environment texture. Sync sun to texture.]
[Based on the default startup or an attached .blend file (as simple as possible)]