System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.76
Blender Version
Broken: version: 3.0.1, branch: master, commit date: 2022-01-25 17:19, hash: rBdc2d18018171
Worked: (newest version of Blender that worked as expected)
Short description of error
If I turn on two cubes with volume fog applied, cycles will only render one at a time
Exact steps for others to reproduce the error
Render with cycles and try combinations of both cubes being switched on and off. There's two cubes, one has a cloudy/noise volumetric applied, the other an even fog. If, for example, you turn on the cloudy version, and then turn on the even version, you'll only see the cloudy version. Alternatively, if you start with the even fog, then turn on the cloudy fog, it likewise won't appear in the render. In my case I'm rendering in the viewport.
update: this appears to be GPU related.