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Discombobulator not working oh
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Description

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65

Blender Version
Broken: version: 2.93.8, branch: master, commit date: 2022-02-01 21:14, hash: rB09da7f489ad9
Worked: (newest version of Blender that worked as expected)

Addon Information
Name: Discombobulator (0, 1, 0)
Author: Evan J. Rosky (syrux)

Short description of error
I’ve tried this in blender 3.0.1 and 3.1 and 2.93.8 and no matter what I do do I can’t really get discombobulator to show up in my add/ mesh menu. I’m following the tutorial by Ian Hubert which is modeling sci-fi megastructures… And at 6: 36 he goes to add the discombobulator add on …which I do …I enable it in preferences but when I go to look… it is not in my add mesh menu …even though I followed his instructions exactly …here is my blender file https://drive.google.com/file/d/1xC9Po7LiRYQnGL4y6vy5sQK1dmbsqxY4/view?usp=sharing

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Event Timeline

Alaska (Alaska) changed the task status from Needs Triage to Needs Information from User.Mar 20 2022, 10:06 AM
Alaska (Alaska) added a subscriber: Alaska (Alaska).

The Discombobulator add-on is showing in the UI for me in Blender 2.93, 3.0, 3.1, and 3.2.

It should be noted that the Discombobulator UI option will only show up if you are in object mode. And it will only be usable if you have selected a mesh. Are you meeting those conditions?

Alaska (Alaska) closed this task as Archived.Mar 28 2022, 1:42 AM

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.