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Texture drawing error
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Description

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15

Blender Version
Broken: version: CONSOLE 3.10.2 (main, Jan 27 2022, 08:34:43) [MSC v.1928 64 bit (AMD64)]
Worked: (newest version of Blender that worked as expected)

Short description of error
I don't know if it's a bug, but it looks a lot like a bug.
When I turn off occlude, this kind of problem arises, and it will be good to open occlude, but the performance is very slow, and I don't know the meaning of occlude.

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.Apr 19 2022, 1:10 PM

This might be a combination of Occlude, Backface Culling and Mirroring (and possibly expected behavior).
To be really sure: could you share your example .blend file including packed textures?
https://docs.blender.org/manual/en/3.2/sculpt_paint/texture_paint/tool_settings/options.html#bpy-types-imagepaint-use-occlude

Philipp Oeser (lichtwerk) closed this task as Archived.May 9 2022, 1:12 PM

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.