System Information
Operating system: Linux-5.17.4-xanmod1-1-x86_64-with-glibc2.35 64 Bits
Graphics card: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.60.02
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-27 23:53, hash: rB8399375098fa
Worked: not sure
Not bisected but appears to be caused by rB9c82c00b3280: GPUMaterial: Rework the deferred compilation to not use double locks
Short description of error
started blender and turned to eevee shading and it freezes. nothing can click anymore.
found out its because my saved startup file didnt have material on default cube what causes it. so i deleted startup.blend file in config folder and started and eevee shading works again.
i think its bug because what if people dont want have material on default cube on startup file
Steps to Reproduce
- Open attached file
- Switch to material preview or render view