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Regression: Annotation lines lost AA
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Description

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 473.04

Blender Version
Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-03 21:08, hash: rBe86b62f1951b
Worked: 3.2.0 Alpha, c486da0238bd, 2022-04-23 13:09

Bisecting points to rB2a7a01b339ad: GPUShader: Port polyline shaders to use shaderCreateInfo

Short description of error
As title say.
All editors.
Grease pencil still have AA

Event Timeline

Pratik Borhade (PratikPB2123) changed the task status from Needs Triage to Confirmed.May 5 2022, 5:44 AM

Hi, thanks for the report.
I can confirm. Bisecting...

My guess is that the uniform bool lineSmooth is no longer true by default.
Maybe a solution is to remove this uniform and fix T81827: MacOS lines that should be thick are green instead in another way.

@Germano Cavalcante (mano-wii) yes the uniform default value is no longer. Just setting the uniform everytime should be enough to fix it. I don't think it is wise to search other workarounds at this time.

Still here 3.2.0 Beta, 502e1a44b948, 2022-05-11 16:03
Also brush shape lost AA, when it is aligned to surface

It seems I forgot to add the solution for 3.2 (or I didn't realize the problem is reproducible there too).
Working on it...