System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65
Blender Version
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-05-05 19:01, hash: rB108963d508d4
Worked: none
Short description of error
There's no motion blur for pointclouds generated and transformed inside of geonodes and rendered directly as pointcloud.
There *is* motion blur if you
1: Transform the container object of the geonode tree
2: Instance a mesh, which is significantly slower though.
Exact steps for others to reproduce the error
- In geometry nodes, add a distribute points on faces node
- add a transform node and set the z rotation (for example) to #frame
- go to cycles and enable motion blur. Render the frame. No motion blur appears
- you can try instancing any mesh to these points, which will produce motion blur