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DrawManager: Don't lock UI during background rendering
Closed, DuplicatePublicTO DO

Description

When rendering the UI is blocked what results in not updating the status to the user.
Cause is that the draw manager can only perform a single task at the time and there is only one draw manager allowed.

For the Heist project we experimented with a non-blocking UI update, but that leads to other issues.

In the actual solution we intend to make draw manager instantiable so actual locking could be handled by the inner loops.