I have a NVIDIA GTX 260, which is pretty old, however it works with blender 3.2 so i'm not sure why it suddenly stops working in 3.3....
I know nothing about coding, so i'm just guessing here, but i'm assuming my graphics card isn't compatible with some knew feature in blender 3.3, but that feature probably isn't in 3.2 and that's why everything works fine in 3.2, that's just my guess.
Here is the full output from the terminal:
ERROR (gpu.shader): overlay_background VertShader:
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168 | SHOW_AXIS_X = (1 << 0),
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| overlay_shader_shared.h:28:0: Error: C7011: implicit cast from "int" to "uint"
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169 | SHOW_AXIS_Y = (1 << 1),
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| overlay_shader_shared.h:29:0: Error: C7011: implicit cast from "int" to "uint"
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170 | SHOW_AXIS_Z = (1 << 2),
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| overlay_shader_shared.h:30:0: Error: C7011: implicit cast from "int" to "uint"
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171 | SHOW_GRID = (1 << 3),
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| overlay_shader_shared.h:31:0: Error: C7011: implicit cast from "int" to "uint"
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172 | PLANE_XY = (1 << 4),
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| overlay_shader_shared.h:32:0: Error: C7011: implicit cast from "int" to "uint"
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173 | PLANE_XZ = (1 << 5),
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| overlay_shader_shared.h:33:0: Error: C7011: implicit cast from "int" to "uint"
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174 | PLANE_YZ = (1 << 6),
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| overlay_shader_shared.h:34:0: Error: C7011: implicit cast from "int" to "uint"
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175 | CLIP_ZPOS = (1 << 7),
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| overlay_shader_shared.h:35:0: Error: C7011: implicit cast from "int" to "uint"
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176 | CLIP_ZNEG = (1 << 8),
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| overlay_shader_shared.h:36:0: Error: C7011: implicit cast from "int" to "uint"
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177 | GRID_BACK = (1 << 9),
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| overlay_shader_shared.h:37:0: Error: C7011: implicit cast from "int" to "uint"
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178 | GRID_CAMERA = (1 << 10),
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| overlay_shader_shared.h:38:0: Error: C7011: implicit cast from "int" to "uint"
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179 | PLANE_IMAGE = (1 << 11),
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| overlay_shader_shared.h:39:0: Error: C7011: implicit cast from "int" to "uint"
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180 | CUSTOM_GRID = (1 << 12);
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| overlay_shader_shared.h:40:0: Error: C7011: implicit cast from "int" to "uint"ERROR (gpu.shader): overlay_background FragShader:
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168 | SHOW_AXIS_X = (1 << 0),
|
| overlay_shader_shared.h:28:0: Error: C7011: implicit cast from "int" to "uint"
|
169 | SHOW_AXIS_Y = (1 << 1),
|
| overlay_shader_shared.h:29:0: Error: C7011: implicit cast from "int" to "uint"
|
170 | SHOW_AXIS_Z = (1 << 2),
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| overlay_shader_shared.h:30:0: Error: C7011: implicit cast from "int" to "uint"
|
171 | SHOW_GRID = (1 << 3),
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| overlay_shader_shared.h:31:0: Error: C7011: implicit cast from "int" to "uint"
|
172 | PLANE_XY = (1 << 4),
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| overlay_shader_shared.h:32:0: Error: C7011: implicit cast from "int" to "uint"
|
173 | PLANE_XZ = (1 << 5),
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| overlay_shader_shared.h:33:0: Error: C7011: implicit cast from "int" to "uint"
|
174 | PLANE_YZ = (1 << 6),
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| overlay_shader_shared.h:34:0: Error: C7011: implicit cast from "int" to "uint"
|
175 | CLIP_ZPOS = (1 << 7),
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| overlay_shader_shared.h:35:0: Error: C7011: implicit cast from "int" to "uint"
|
176 | CLIP_ZNEG = (1 << 8),
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| overlay_shader_shared.h:36:0: Error: C7011: implicit cast from "int" to "uint"
|
177 | GRID_BACK = (1 << 9),
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| overlay_shader_shared.h:37:0: Error: C7011: implicit cast from "int" to "uint"
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178 | GRID_CAMERA = (1 << 10),
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| overlay_shader_shared.h:38:0: Error: C7011: implicit cast from "int" to "uint"
|
179 | PLANE_IMAGE = (1 << 11),
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| overlay_shader_shared.h:39:0: Error: C7011: implicit cast from "int" to "uint"
|
180 | CUSTOM_GRID = (1 << 12);
|
| overlay_shader_shared.h:40:0: Error: C7011: implicit cast from "int" to "uint"Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)