System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15
Blender Version
Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-22 19:10, hash: rB84e55e3dc251
Worked: (newest version of Blender that worked as expected)
Short description of error
I get this error when I try to render with cycles using GPU rendering with denoising:
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
I was working on this file on another PC and it was rendering most of the time. Had same amount of ram, similar CPU but it had an RTX 2060. I have two GTX 1070s. If I ever get these memory bugs I just restart Blender and it works fine. But this time, on my PC, it refuses. I've optimized the scene as much as I can pretty much. No textures above 4k.
The file is for a client so is under NDA and if all textures were embedded it would be over a gb in file size.


