System Information
Operating system: Linux
Graphics card: GTX 980
Blender Version
Broken: blender-3.3.0-alpha+master.d095fcd6b417-linux.x86_64-release
Short description of error
Exact steps for others to reproduce the error
When I do:
bpy.context.scene.use_audio = True
then I have no sound in my project. But when I run:
bpy.context.scene.use_audio = False
Looks a little bit weird. Seems someone misspelled with mute_audio which can be accesed from here: Timeline -> Playback -> Mute.