System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96
Blender Version
Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-27 18:14, hash: rB967f96ee2e2e
Worked: (newest version of Blender that worked as expected)
Short description of error
View Shading - Color Type: Texture doesn't respect shader transformations ex. UV transformations
Exact steps for others to reproduce the error
1.add texture to a cube
- change View Shading - Color Type: to Texture
3.change UV coordinates Scale
4.nothing change, if you switch to material or render view it changes normally but not in solid shading mode