System Information
Operating system: windows 10 21h2
Graphics card: gtx 1070 ti
Blender Version
3.1.2
Short description of error
"Align Active Camera to View" doesn't match to the active and wanted 3D view boundaries and the object distance properly. See the attachments below.
Exact steps for others to reproduce the error
The steps for this: hit the "Align Active Camera to view" button in the "View -> Align view" menu in the 3D viewport, from where you want to achieve the desirable and proper view result, this result will be the same as I wrote in the short description. Which is very disturbing, mainly if someone came from eg. Maya or C4D to Blender. This is my blend file:
Please correct this disturbing snapping malfunction in the near future! I would really appreciate that!
Thank you!

