Page MenuHome

Geometry Node: Set Material, Apply modifier, new empty slot
Closed, DuplicatePublic

Description

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49

Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: rBe05e1e369187
Worked: (newest version of Blender that worked as expected)

Short description of error
Saving an empty slot when setting a material goes into a real empty slot for the result

Exact steps for others to reproduce the error

Event Timeline

I'm not sure if the empty slot should be the actual result of the work, does it need more detail?

Hi, thanks for the report. I think this is same as represented in T93455: Set Material Node does not reuse existing empty slot and T95280: Applying Geometry Nodes modifier creates a new empty material slot on the resulting mesh
Closing this as duplicate

Don't hesitate to comment if I've misunderstood your report,