System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79
Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: rBe05e1e369187
Worked: Never
Short description of error
When using the 'Absolute Grid Snap' option under 'Increment' snap, the scale cage's vertices/edges/faces do not snap to absolute grid coordinates.
Exact steps for others to reproduce the error
- Make default cube
- Turn on 'Increment' snapping
- In snap settings, turn ON 'Absolute Grid Snap'
- Use the 'Scale Cage' tool and translate one of the faces.
- Result: Things appear to snap depending on their relative start position, ignoring 'Absolute Grid Snap'.