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blender crash sometime
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Description

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 516.59

Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: rBe05e1e369187
Worked: (newest version of Blender that worked as expected)

Short description of error
sometime crashing happened. especially when running Remesh in sculpting and when reducing the voxel size (less than 0.05m). the computer has even reset several times during working blender.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Event Timeline

This comment was removed by Saeed rahimzadeh (SRZ).
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Jul 5 2022, 10:02 PM

Thanks for the report, but unfortunately this can't be triaged as a complete bug report.

For the development team to be able to help, there needs to be reproducible steps.

And the log files provided unfortunately do not indicate what could be causing the crash.

Can you provide the coin source.crash.txt file located at C:\Users\SRZ\AppData\Local\Temp\coin source.crash.txt as shown in the blender_debug_output.txt?

Note that since it involves Remesh and voxel size, this could be the same problem described in T77868: Remesh Voxel Size can be much to small by default (leading to crashes). 'Edit Voxel Size' operator can have wrong range. This could be a limitation on available memory space.