System Information
Operating system: Linux-5.4.0-121-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: Mesa DRI Intel(R) HD Graphics 5500 (BDW GT2) Intel Open Source Technology Center 4.6 (Core Profile) Mesa 21.2.6
Blender Version
Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: rBa2d59b2dac9e
Worked: current master works as intended.
Short description of error
When storing a named attribute (float on edge) to 'crease' blender crashes.
Exact steps for others to reproduce the error
- open default startup
- switch to geonodes tab
- add new geonodes tree
- add 'Store Named Attribte' node and set it to floats on edges.
- fill in the name 'crease' => crash
This is fixed in current master, though I don't know (yet) by which commit, and I currently can't do a bisect.
the fix for this should probably go into a corrective release (3.2.2) if there will be one.