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Tue, Feb 7

Vyacheslav (hitrpr) added a comment to T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene.

thanks for the report, but there is no bug here, it does *move* the sub-collection from on scene collection to another (view layers have nothing to do here, this tool is handling collections, not layer collections)... If you want to link it, use ctrl-drag, as the tooltip says.

Tue, Feb 7, 10:04 AM · Core, BF Blender
Bastien Montagne (mont29) changed the subtype of T100361: bpy.ops.file.unpack_all only unpacks one file for similar filenames from "Report" to "Known Issue".
Tue, Feb 7, 10:01 AM · Core, BF Blender
Bastien Montagne (mont29) moved T102552: UDIM are not properly imported if spaces are present in the filename from Backlog to Bugs on the Core board.
Tue, Feb 7, 9:59 AM · Images & Movies, Core, BF Blender
Bastien Montagne (mont29) changed the subtype of T102552: UDIM are not properly imported if spaces are present in the filename from "Report" to "Bug".
Tue, Feb 7, 9:59 AM · Images & Movies, Core, BF Blender
Bastien Montagne (mont29) changed the subtype of T102705: Generated Texture Coordinates Don't Update in Edit Mode. from "Report" to "Bug".
Tue, Feb 7, 9:59 AM · Core, Modeling, BF Blender
Bastien Montagne (mont29) closed T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene as Archived.

thanks for the report, but there is no bug here, it does *move* the sub-collection from on scene collection to another (view layers have nothing to do here, this tool is handling collections, not layer collections)... If you want to link it, use ctrl-drag, as the tooltip says.

Tue, Feb 7, 9:57 AM · Core, BF Blender
Philipp Oeser (lichtwerk) added a comment to T104374: UV Editor face select mode fails to select ngons reliably.

Think this is because in the UV Editor, faces are actually selected by their center dot (unlike the 3D View).
@Chris Blackbourn (chrisbblend) : can you confirm?

Tue, Feb 7, 9:57 AM · Modeling, Restricted Project, BF Blender
Bastien Montagne (mont29) closed T104368: Incorrect tooltip text in Blender 3.4.1's Preferences > File Paths > Scripts field as Resolved by committing rB3002670332af: Fix T104368: Incorrect tooltip text in Blender 3.4.1's Preferences > File Paths….
Tue, Feb 7, 9:52 AM · Documentation, BF Blender
Bastien Montagne (mont29) committed rB3002670332af: Fix T104368: Incorrect tooltip text in Blender 3.4.1's Preferences > File Paths… (authored by Bastien Montagne (mont29)).
Fix T104368: Incorrect tooltip text in Blender 3.4.1's Preferences > File Paths…
Tue, Feb 7, 9:52 AM
Philipp Oeser (lichtwerk) added a comment to T104390: Regression: Object selection in viewport is not working.

Is there anyone of the devs able to solve this bug? https://developer.blender.org/T104008

Tue, Feb 7, 9:49 AM · EEVEE & Viewport, BF Blender
Hoang Duy Tran (hoangduytran) closed T104339: Blender Documentation: Redundant Section, needed to be removed as Archived.
Tue, Feb 7, 9:46 AM · Documentation
Hoang Duy Tran (hoangduytran) added a comment to T104339: Blender Documentation: Redundant Section, needed to be removed.

Thank you, I have searched and could not locate it, sorry, my mistakes. You can close this task.

Tue, Feb 7, 9:46 AM · Documentation
Philipp Oeser (lichtwerk) updated the task description for T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene.
Tue, Feb 7, 9:46 AM · Core, BF Blender
Vyacheslav (hitrpr) added a comment to T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene.

Hmmm… it may be even intended to leave ability to move collection from one scene to another. But the way is not intuitive.
I would prefer linking with sinple drag but moving with modifier key. Just because moving acts with additional «agent» — original scene.
Also when I have 2 scenes with same collection, the drag to new scene will not unlink collection from prevoius two.
Or i can`t reproduce bug. Sometimes bug will not appear with 2 collections…

Tue, Feb 7, 9:45 AM · Core, BF Blender
Michael Klein (Renderbricks) renamed T104008: Mesh selection in viewport broken with scenes using a high number of models from Mesh selection issue in viewport with scenes using a high number of models to Mesh selection in viewport broken with scenes using a high number of models.
Tue, Feb 7, 9:44 AM · EEVEE & Viewport, Modeling, BF Blender
Philipp Oeser (lichtwerk) added a project to T104282: Regression: Light direction gizmo not working: EEVEE & Viewport.
Tue, Feb 7, 9:39 AM · EEVEE & Viewport, Platform: macOS, Modeling, BF Blender
Michael Klein (Renderbricks) added a comment to T104390: Regression: Object selection in viewport is not working.

Is there anyone of the devs able to solve this bug? https://developer.blender.org/T104008

Tue, Feb 7, 9:38 AM · EEVEE & Viewport, BF Blender
Vyacheslav (hitrpr) updated the task description for T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene.
Tue, Feb 7, 9:32 AM · Core, BF Blender
Vyacheslav (hitrpr) renamed T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene from 3.3LTS Scenes. Linking collection to 2nd scene (from file data) unlinks it from original scene to 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene.
Tue, Feb 7, 9:32 AM · Core, BF Blender
Vyacheslav (hitrpr) renamed T104356: 3.3LTS Scenes. Linking/adding collection to 2nd scene (from file data) unlinks it from original scene from 3.3LTS Scenes. Adding collection to 2nd scene unlinks it from original one to 3.3LTS Scenes. Linking collection to 2nd scene (from file data) unlinks it from original scene.
Tue, Feb 7, 9:32 AM · Core, BF Blender
Vyacheslav (hitrpr) awarded rBebe8f8ce7197: BMesh: Parallelize BMesh to evaluated Mesh conversion a Love token.
Tue, Feb 7, 9:25 AM
Philipp Oeser (lichtwerk) raised the priority of T104390: Regression: Object selection in viewport is not working from High to Unbreak Now!.
Tue, Feb 7, 9:16 AM · EEVEE & Viewport, BF Blender
Philipp Oeser (lichtwerk) added a comment to T104347: Regression: Loop Cut Tool becomes impressive with modifiers.

Cant repro either

Tue, Feb 7, 9:12 AM · BF Blender
Stopmy OCD (stopmyocd11) updated Stopmy OCD (stopmyocd11).
Tue, Feb 7, 9:03 AM
Stopmy OCD (stopmyocd11) updated Stopmy OCD (stopmyocd11).
Tue, Feb 7, 9:03 AM
Shmuel Israel (shmuel) added a project to T104401: color mix nodes don't effect the alpha: Geometry Nodes.
Tue, Feb 7, 8:11 AM · Geometry Nodes, BF Blender
Shmuel Israel (shmuel) created T104401: color mix nodes don't effect the alpha.
Tue, Feb 7, 8:11 AM · Geometry Nodes, BF Blender
industrietor online (industrietore) updated industrietor online (industrietore).
Tue, Feb 7, 8:06 AM
jorge esparza (jorgeZombie) added a comment to T104387: extrusion and bevel values have no effect in certain splines.

commit is https://developer.blender.org/rB0602852860dda7dfc0ea20c72e03b7f96c981f1a
regression is https://developer.blender.org/T101160

Tue, Feb 7, 7:59 AM · BF Blender
jorge esparza (jorgeZombie) added a comment to T104387: extrusion and bevel values have no effect in certain splines.


if you open the same scene i uploaded, it also happens in 3.3.3, so, it's the datablock that's broken, not the blender version.
in 3.3.3 what's broken is that if you delete a root point of a nurbs spline, the spline permanently turns into a poly spline and there's no turning back even if you convert the curve type to bezier or rebuild the segment.
i reported that issue in 3.3.0 and as far as i know it had a regression to a different datablock version, the dev back then told me it would stay as a regression because splines got broken in 3.3.0, but the issue was marked as fixed.
strangely enough, it doesn't happen in 3.4.1, so i can't connect if it is related. but shortly, yes, it works in 3.3.3.

Tue, Feb 7, 7:52 AM · BF Blender
Gaku (Gaku) created T104400: Grease Pencil Color Value more than 1.
Tue, Feb 7, 7:50 AM · BF Blender
Campbell Barton (campbellbarton) committed rBf086cf3cea95: Cleanup: remove redundant parenthesis (authored by Campbell Barton (campbellbarton)).
Cleanup: remove redundant parenthesis
Tue, Feb 7, 7:42 AM
jorge esparza (jorgeZombie) added a comment to T104387: extrusion and bevel values have no effect in certain splines.

opening that file in 3.4.1 results in zero extrusion depth and zero roundness despite having large numbers in both number fields.

Tue, Feb 7, 7:40 AM · BF Blender
mrcnsultdoktrrrs (mrcnsultdoktrrr) updated mrcnsultdoktrrrs (mrcnsultdoktrrr).
Tue, Feb 7, 7:38 AM
jorge esparza (jorgeZombie) added a comment to T104387: extrusion and bevel values have no effect in certain splines.


here's 3.3.3 with the exact same logo as a nurbs curve, with an extrusion value and depth in roundness, with the 3.3.3 splash screen and the 3.3.3 version in the status bar.

Tue, Feb 7, 7:34 AM · BF Blender
Campbell Barton (campbellbarton) committed rB2609ca2b8e0a: Cleanup: tweaks to cycles/metal preferences (authored by Campbell Barton (campbellbarton)).
Cleanup: tweaks to cycles/metal preferences
Tue, Feb 7, 7:32 AM
Matt (mattmaster68) created T104399: Please read to understand my pain..
Tue, Feb 7, 7:24 AM · BF Blender
Campbell Barton (campbellbarton) changed the status of T104387: extrusion and bevel values have no effect in certain splines from Needs Triage to Needs Information from User.

As far as I can tell this does not work in Blender 3.3.3 can you confirm the version of Blender this worked?

Tue, Feb 7, 7:19 AM · BF Blender
Campbell Barton (campbellbarton) closed D16959: Keymap: support default shortcut to toggle overlays in all space-types.
Tue, Feb 7, 6:59 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) accepted D16959: Keymap: support default shortcut to toggle overlays in all space-types.

Thanks, committed.

Tue, Feb 7, 6:59 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) committed rB7e8153b07de3: Keymap: support default shortcut to toggle overlays in all space-types (authored by b-init (b-init)).
Keymap: support default shortcut to toggle overlays in all space-types
Tue, Feb 7, 6:58 AM
Campbell Barton (campbellbarton) retitled D16959: Keymap: support default shortcut to toggle overlays in all space-types from Fix T102924: Added default shortcut `Alt+Shift+Z` to toggle overlays for spaces which lacked it: UV Editor, Image Editor, Sequencer to Keymap: support default shortcut to toggle overlays in all space-types.
Tue, Feb 7, 6:56 AM · User Interface, BF Blender
Pradeep Tanwar (pradeep1897) created T104398: error not able to install rigify.
Tue, Feb 7, 6:41 AM · Add-ons (Community)
Paul Kotelevets (1D_Inc) added a comment to D9415: Transform: add feature to edit the 'Snap Base'.
  • Support Vert Slide and Edge Slide modes

These modes also support Snap Base and snapping elements, so instead of preventing the user from editing the base snap, implement the feature for these modes as well.

Tue, Feb 7, 6:40 AM · User Interface, Modeling
Aaron Carlisle (Blendify) closed D17157: Docs: Geometry Node: Blur Attribute.
Tue, Feb 7, 6:25 AM · Documentation, Geometry Nodes
Aaron Carlisle (Blendify) committed rBM9948: Geometry Node: Blur Attribute.
Geometry Node: Blur Attribute
Tue, Feb 7, 6:25 AM
Aaron Carlisle (Blendify) accepted D17157: Docs: Geometry Node: Blur Attribute.
Tue, Feb 7, 6:25 AM · Documentation, Geometry Nodes
Sun Kim (persun) awarded rBM9947: Cleanup: Use a consistent header structure a Like token.
Tue, Feb 7, 6:24 AM
Campbell Barton (campbellbarton) committed rB622cad707348: Cleanup: minor tweak to recent fix for T10438 (authored by Campbell Barton (campbellbarton)).
Cleanup: minor tweak to recent fix for T10438
Tue, Feb 7, 6:20 AM
Aaron Carlisle (Blendify) abandoned D16429: Texture Nodes: Refactor procedural node type.
Tue, Feb 7, 6:16 AM · Sculpt, Paint & Texture, Nodes & Physics, BF Blender
Aaron Carlisle (Blendify) abandoned D17179: Manual: Fix wrong headings (modeling/geometry_nodes/output/viewer).

I made a slightly different fix in rBM9947

Tue, Feb 7, 6:15 AM · Documentation
Aaron Carlisle (Blendify) committed rBM9947: Cleanup: Use a consistent header structure.
Cleanup: Use a consistent header structure
Tue, Feb 7, 6:12 AM
Alaska (Alaska) updated subscribers of T104395: Pixels in render result appear blurry during rendering.

I suspect this is related to T103556: Regression: Cycles viewport pixels change if the UI is updated in a certain way.

Tue, Feb 7, 6:06 AM · BF Blender
Aaron Carlisle (Blendify) closed T100397: Inaccurate description of hotkeys and couple non-working functions in the Node Wrangler addon as Resolved by committing rBM9946: Update Node Wrangler documentation.
Tue, Feb 7, 6:05 AM · Add-ons (BF-Blender), Documentation
Aaron Carlisle (Blendify) committed rBM9946: Update Node Wrangler documentation.
Update Node Wrangler documentation
Tue, Feb 7, 6:05 AM
Aaron Carlisle (Blendify) closed D17116: [Manual] Update Node Wrangler documentation.
Tue, Feb 7, 6:05 AM · Documentation
Pratik Borhade (PratikPB2123) edited projects for T104163: Cycles GPU CUDA rendering high number of points seems broken in LTS, added: BF Blender (3.3); removed BF Blender.

Can you share .blend file?

@Emilien Colombier (Peine_Perdue) ^

Tue, Feb 7, 6:00 AM · BF Blender (3.3)
Aaron Carlisle (Blendify) accepted D17116: [Manual] Update Node Wrangler documentation.
Tue, Feb 7, 5:59 AM · Documentation
Aaron Carlisle (Blendify) added a comment to D17178: Fix T104111: [Home/Add-ons/Import-Export/Import & Export of Node Shaders] typo below an image..

Add a correction for this too please, might as well.

Line: 38 rBM/trunk/blender_docs/manual/physics/particles/emitter/physics/boids.rst

"Boids can different physics depending on whether they are in the air,
or on land (on collision object)."

Tue, Feb 7, 5:57 AM · Documentation
Pratik Borhade (PratikPB2123) added a comment to D17142: Allow renaming F-curve modifier.

Thanks for the review. I'll try to finish this in coming weeks. Will let you know if I stuck with any issue

Tue, Feb 7, 5:57 AM · Animation & Rigging
Aaron Carlisle (Blendify) committed rBM9945: Fix: Typo in boids physics page.
Fix: Typo in boids physics page
Tue, Feb 7, 5:57 AM
Aaron Carlisle (Blendify) closed T104111: "that is can be exported" contains a typo as Resolved by committing rBM9944: Fix T104111: Typo in figure caption.
Tue, Feb 7, 5:56 AM · Documentation
Aaron Carlisle (Blendify) committed rBM9944: Fix T104111: Typo in figure caption.
Fix T104111: Typo in figure caption
Tue, Feb 7, 5:56 AM
Aaron Carlisle (Blendify) closed D17178: Fix T104111: [Home/Add-ons/Import-Export/Import & Export of Node Shaders] typo below an image..
Tue, Feb 7, 5:56 AM · Documentation
Alaska (Alaska) closed D17147: Update OptiX OSL limitations around AO and Bevel.
Tue, Feb 7, 5:53 AM · Documentation
Alaska (Alaska) committed rBM9943: Update OptiX OSL limitations with notes on AO and Bevel.
Update OptiX OSL limitations with notes on AO and Bevel
Tue, Feb 7, 5:53 AM
Pratik Borhade (PratikPB2123) updated the task description for T104374: UV Editor face select mode fails to select ngons reliably.
Tue, Feb 7, 5:47 AM · Modeling, Restricted Project, BF Blender
Pratik Borhade (PratikPB2123) updated the task description for T104374: UV Editor face select mode fails to select ngons reliably.
Tue, Feb 7, 5:46 AM · Modeling, Restricted Project, BF Blender
Aaron Carlisle (Blendify) accepted D17178: Fix T104111: [Home/Add-ons/Import-Export/Import & Export of Node Shaders] typo below an image..
Tue, Feb 7, 5:46 AM · Documentation
Pratik Borhade (PratikPB2123) placed T104374: UV Editor face select mode fails to select ngons reliably up for grabs.
Tue, Feb 7, 5:46 AM · Modeling, Restricted Project, BF Blender
Pratik Borhade (PratikPB2123) reopened T104374: UV Editor face select mode fails to select ngons reliably as "Confirmed".
Tue, Feb 7, 5:46 AM · Modeling, Restricted Project, BF Blender
Pratik Borhade (PratikPB2123) closed T104374: UV Editor face select mode fails to select ngons reliably as Resolved.
Tue, Feb 7, 5:45 AM · Modeling, Restricted Project, BF Blender
Aaron Carlisle (Blendify) changed the status of T104339: Blender Documentation: Redundant Section, needed to be removed from Needs Triage to Needs Information from User.

I am not sure what you mean, everything seems to work for me:

Tue, Feb 7, 5:43 AM · Documentation
Alaska (Alaska) closed T104397: Item artifacts after being too small and too far away from the origin. as Archived.

This is the expected behaviour. As an object gets smaller, and further away from the origin, artifacts start to occur known as floating point rendering errors.

Tue, Feb 7, 5:27 AM · BF Blender
Pratik Borhade (PratikPB2123) changed the status of T104392: object overlapping from Needs Triage to Needs Information from User.

Hi, thanks for the report. This likely to appear due to clipping values. Increasing clip start value might fix the issue: https://docs.blender.org/manual/en/latest/troubleshooting/3d_view.html#depth-buffer-glitches
Can you check? Upload .blend file if that doesn't fix the issue

Tue, Feb 7, 5:23 AM · BF Blender
Campbell Barton (campbellbarton) committed rBdb8b5a2316d5: PyDoc: remove deprecated dpi argument from BLF example (authored by Campbell Barton (campbellbarton)).
PyDoc: remove deprecated dpi argument from BLF example
Tue, Feb 7, 5:16 AM
Campbell Barton (campbellbarton) committed rB44daeaae7de7: Cleanup: use arg instead of param for generated sphinx docs (authored by Campbell Barton (campbellbarton)).
Cleanup: use arg instead of param for generated sphinx docs
Tue, Feb 7, 5:16 AM
Campbell Barton (campbellbarton) committed rBdbca0cc9d5c8: Fix crash on exit under Wayland (authored by Campbell Barton (campbellbarton)).
Fix crash on exit under Wayland
Tue, Feb 7, 5:16 AM
Pratik Borhade (PratikPB2123) edited projects for T104394: Cannot import freshly exported gltF: numpy error about "bool not found", added: Add-ons (Community); removed BF Blender.
Tue, Feb 7, 5:14 AM · Add-ons (Community)
Pratik Borhade (PratikPB2123) changed the status of T104394: Cannot import freshly exported gltF: numpy error about "bool not found" from Needs Triage to Needs Information from User.

@Alice Cecile (alice_i_cecile), can you check again in fresh 3.5 build: https://builder.blender.org/download/daily/

Tue, Feb 7, 5:13 AM · Add-ons (Community)
Aaron Carlisle (Blendify) committed rBM9942: Fix incorrect "Snap To Face Project"/"Snap To Face Nearest" documentation.
Fix incorrect "Snap To Face Project"/"Snap To Face Nearest" documentation
Tue, Feb 7, 5:09 AM
Aaron Carlisle (Blendify) closed D16301: Fix incorrect "Snap To Face Project"/"Snap To Face Nearest" documentation.
Tue, Feb 7, 5:09 AM · Documentation
Cam Robinson (zedfirenze) created T104397: Item artifacts after being too small and too far away from the origin..
Tue, Feb 7, 5:08 AM · BF Blender
Campbell Barton (campbellbarton) changed the status of T104385: Viewport clipping in orthographic view from Needs Triage to Needs Information from User.

What is likely happening is the center of the view-port is shifting while you're navigating.

Tue, Feb 7, 5:06 AM · BF Blender
Chris Blackbourn (chrisbblend) committed rBe4f77c1a6c98: Cleanup: format (authored by Chris Blackbourn (chrisbblend)).
Cleanup: format
Tue, Feb 7, 5:02 AM
RoyTheKoi added a comment to D16102: Node Wrangler: Remove obsolete Geometry Nodes preview.

I'm just finding out about this change now, and I know it has been committed already, but this feature was not obsolete.

Tue, Feb 7, 5:00 AM · Add-ons (Community)
Pratik Borhade (PratikPB2123) changed the status of T104391: Regression: Crash on right mouse button click on 3d viewport from Needs Triage to Needs Information from User.

In debug build I get crash with LMB.
@Iliya Katueshenock (Moder), do you use Right mouse select?

>	blender.exe!BLI_listbase_count(const ListBase * listbase) Line 527	C++
 	blender.exe!DRW_view_data_create(ListBase * engine_types) Line 58	C++
 	blender.exe!DRW_viewport_data_create() Line 402	C
 	blender.exe!drw_manager_init(DRWManager * dst, GPUViewport * viewport, const int * size) Line 536	C
 	blender.exe!DRW_draw_select_loop(Depsgraph * depsgraph, ARegion * region, View3D * v3d, bool use_obedit_skip, bool draw_surface, bool UNUSED_use_nearest, const bool do_material_sub_selection, const rcti * rect, bool(*)(eDRWSelectStage, void *) select_pass_fn, void * select_pass_user_data, bool(*)(Object *, void *) object_filter_fn, void * object_filter_user_data) Line 2453	C
 	blender.exe!view3d_opengl_select_ex(ViewContext * vc, GPUSelectResult * buffer, unsigned int buffer_len, const rcti * input, eV3DSelectMode select_mode, eV3DSelectObjectFilter select_filter, const bool do_material_slot_selection) Line 734	C
 	blender.exe!mixed_bones_object_selectbuffer(ViewContext * vc, GPUSelectResult * buffer, const int buffer_len, const int * mval, eV3DSelectObjectFilter select_filter, bool do_nearest, bool do_nearest_xray_if_supported, const bool do_material_slot_selection) Line 2019	C++
 	blender.exe!mixed_bones_object_selectbuffer_extended(ViewContext * vc, GPUSelectResult * buffer, const int buffer_len, const int * mval, eV3DSelectObjectFilter select_filter, bool use_cycle, bool enumerate, bool * r_do_nearest) Line 2117	C++
 	blender.exe!ed_object_select_pick(bContext * C, const int * mval, const SelectPick_Params * params, const bool center, const bool enumerate, const bool object_only) Line 2551	C++
 	blender.exe!view3d_select_exec(bContext * C, wmOperator * op) Line 3061	C++
 	blender.exe!view3d_select_invoke(bContext * C, wmOperator * op, const wmEvent * event) Line 3080	C++
 	blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, const wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1519	C++
 	blender.exe!wm_handler_operator_call(bContext * C, ListBase * handlers, wmEventHandler * handler_base, wmEvent * event, PointerRNA * properties, const char * kmi_idname) Line 2553	C++
 	blender.exe!wm_handlers_do_keymap_with_keymap_handler(bContext * C, wmEvent * event, ListBase * handlers, wmEventHandler_Keymap * handler, wmKeyMap * keymap, const bool do_debug_handler) Line 2947	C++
 	blender.exe!wm_handlers_do_intern(bContext * C, wmWindow * win, wmEvent * event, ListBase * handlers) Line 3276	C++
 	blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 3531	C++
 	blender.exe!wm_event_do_region_handlers(bContext * C, wmEvent * event, ARegion * region) Line 3833	C++
 	blender.exe!wm_event_do_handlers_area_regions(bContext * C, wmEvent * event, ScrArea * area) Line 3865	C++
 	blender.exe!wm_event_do_handlers(bContext * C) Line 4064	C++
 	blender.exe!WM_main(bContext * C) Line 644	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 589	C
Tue, Feb 7, 4:58 AM · BF Blender
Pratik Borhade (PratikPB2123) changed the status of T104389: 3d viewport High memory usage--MacOS intel-- from Needs Information from User to Needs Triage.
Tue, Feb 7, 4:54 AM · BF Blender
Pratik Borhade (PratikPB2123) renamed T104396: Regression: Crash when moving Keyframes in Graph Editor from Blender Crashes when moving Keyframes in Graph Editor to Regression: Crash when moving Keyframes in Graph Editor.
Tue, Feb 7, 4:52 AM · Animation & Rigging, Modeling, BF Blender
Guido (Nurb2Kea) added a comment to T104389: 3d viewport High memory usage--MacOS intel--.

3.5

Tue, Feb 7, 4:52 AM · BF Blender
Pratik Borhade (PratikPB2123) changed the status of T104396: Regression: Crash when moving Keyframes in Graph Editor from Needs Triage to Confirmed.

Hi, thanks for the report. I can confirm.
Likely caused by rB19b63b932d2b: Fix transform gizmo not updating according to state
@Germano Cavalcante (mano-wii) ^

Tue, Feb 7, 4:52 AM · Animation & Rigging, Modeling, BF Blender
Kevin C. Burke (blastframe) created T104396: Regression: Crash when moving Keyframes in Graph Editor.
Tue, Feb 7, 4:44 AM · Animation & Rigging, Modeling, BF Blender
Aaron Carlisle (Blendify) closed D17146: [Manual] Match UI names (Mass -> Vertex Mass).
Tue, Feb 7, 4:43 AM · Documentation
Aaron Carlisle (Blendify) committed rBM9941: Fix: Match UI names (Mass -> Vertex Mass).
Fix: Match UI names (Mass -> Vertex Mass)
Tue, Feb 7, 4:43 AM
Aaron Carlisle (Blendify) closed D14860: Docs: added missing documentation for `WindowManager` methods.
Tue, Feb 7, 4:40 AM · Documentation
Aaron Carlisle (Blendify) committed rBe27c89c7c7c4: Docs: added missing documentation for `WindowManager` methods (authored by Jon Denning (gfxcoder)).
Docs: added missing documentation for `WindowManager` methods
Tue, Feb 7, 4:40 AM
Pratik Borhade (PratikPB2123) closed T104378: noise from system as Archived.

Hi, thanks for the report. Unfortunately the scenario described is too time consuming for us to track down.
This appears to be an issue particularly in your system. I'd suggest you to update Windows, touchpad drivers, etc.

Tue, Feb 7, 4:36 AM · BF Blender
Aaron Carlisle (Blendify) removed a reviewer for D14860: Docs: added missing documentation for `WindowManager` methods: Campbell Barton (campbellbarton).
Tue, Feb 7, 4:36 AM · Documentation
Kent Davis (mac4kent) added a comment to T104344: Insert Face (Push the " i " key and select crash guide February 4, 2023.

Sure I will do upload youtube. Take a few days to show about crash or not.
Bake All take a longest processing no problem.

Tue, Feb 7, 4:35 AM · Platform: macOS, BF Blender
Aaron Carlisle (Blendify) accepted D17147: Update OptiX OSL limitations around AO and Bevel.

Looks good to me!

Tue, Feb 7, 4:32 AM · Documentation

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