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source/blenderplayer/bad_level_call_stubs/stubs.c
| Show First 20 Lines • Show All 305 Lines • ▼ Show 20 Lines | |||||
| void WM_menutype_freelink(struct MenuType *mt) RET_NONE | void WM_menutype_freelink(struct MenuType *mt) RET_NONE | ||||
| bool WM_menutype_add(struct MenuType *mt) RET_ZERO | bool WM_menutype_add(struct MenuType *mt) RET_ZERO | ||||
| int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO | int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO | ||||
| int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO | int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO | ||||
| struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL | struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL | ||||
| void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE | void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE | ||||
| void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE | void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE | ||||
| bool WM_operator_is_repeat(const struct bContext *C, const struct wmOperator *op) RET_ZERO; | bool WM_operator_is_repeat(const struct bContext *C, const struct wmOperator *op) RET_ZERO; | ||||
| void WM_windows_scene_data_sync(const struct ListBase *win_lb, struct Scene *scene) RET_NONE | |||||
| struct Scene *WM_windows_scene_get_from_screen(const struct wmWindowManager *wm, const struct bScreen *screen) RET_NULL | |||||
| struct bScreen *WM_window_get_active_screen(const struct wmWindow *win) RET_NULL | |||||
| struct Scene *WM_window_get_active_scene(const struct wmWindow *win) RET_NULL | |||||
| void WM_window_change_active_scene(struct Main *bmain, struct bContext *C, struct wmWindow *win, struct Scene *scene_new) RET_NONE | |||||
| bool WM_window_is_temp_screen(const struct wmWindow *win) RET_ZERO | |||||
| void WM_autosave_init(wmWindowManager *wm) RET_NONE | void WM_autosave_init(wmWindowManager *wm) RET_NONE | ||||
| void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE | void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE | ||||
| void WM_lib_reload(struct Library *lib, struct bContext *C, struct ReportList *reports) RET_NONE | void WM_lib_reload(struct Library *lib, struct bContext *C, struct ReportList *reports) RET_NONE | ||||
| char *WM_clipboard_text_get(bool selection, int *r_len) RET_NULL | char *WM_clipboard_text_get(bool selection, int *r_len) RET_NULL | ||||
| char *WM_clipboard_text_get_firstline(bool selection, int *r_len) RET_NULL | char *WM_clipboard_text_get_firstline(bool selection, int *r_len) RET_NULL | ||||
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| bool ED_space_image_show_paint(struct SpaceImage *sima) RET_ZERO | bool ED_space_image_show_paint(struct SpaceImage *sima) RET_ZERO | ||||
| void ED_space_image_paint_update(struct wmWindowManager *wm, struct Scene *scene) RET_NONE | void ED_space_image_paint_update(struct wmWindowManager *wm, struct Scene *scene) RET_NONE | ||||
| void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) RET_NONE | void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) RET_NONE | ||||
| void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct Scene *scene) RET_NONE | void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct Scene *scene) RET_NONE | ||||
| void ED_space_image_scopes_update(const struct bContext *C, struct SpaceImage *sima, struct ImBuf *ibuf, bool use_view_settings) RET_NONE | void ED_space_image_scopes_update(const struct bContext *C, struct SpaceImage *sima, struct ImBuf *ibuf, bool use_view_settings) RET_NONE | ||||
| void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy) RET_NONE | void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy) RET_NONE | ||||
| void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene) RET_NONE | |||||
| struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) RET_NULL | struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) RET_NULL | ||||
| void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip) RET_NONE | void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip) RET_NONE | ||||
| void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) RET_NONE | void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) RET_NONE | ||||
| void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) RET_NONE | void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) RET_NONE | ||||
| void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) RET_NONE | void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) RET_NONE | ||||
| void ED_render_engine_changed(struct Main *bmain) RET_NONE | void ED_render_engine_changed(struct Main *bmain) RET_NONE | ||||
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| void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) RET_NONE | void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) RET_NONE | ||||
| void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE | void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE | ||||
| void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) RET_NONE | void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) RET_NONE | ||||
| float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO | float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO | ||||
| void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE | void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE | ||||
| void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE | void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE | ||||
| void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE | void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE | ||||
| struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL | struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL | ||||
| struct Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm) RET_NULL | |||||
| void ED_base_object_select(struct BaseLegacy *base, short mode) RET_NONE | void ED_base_object_select(struct BaseLegacy *base, short mode) RET_NONE | ||||
| void ED_object_base_select(struct Base *base, short mode) RET_NONE | void ED_object_base_select(struct Base *base, short mode) RET_NONE | ||||
| bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO | bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO | ||||
| struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO | struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO | ||||
| void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE | void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE | ||||
| void ED_object_editmode_enter(struct bContext *C, int flag) RET_NONE | void ED_object_editmode_enter(struct bContext *C, int flag) RET_NONE | ||||
| void ED_object_editmode_exit(struct bContext *C, int flag) RET_NONE | void ED_object_editmode_exit(struct bContext *C, int flag) RET_NONE | ||||
| bool ED_object_editmode_load(struct Object *obedit) RET_ZERO | bool ED_object_editmode_load(struct Object *obedit) RET_ZERO | ||||
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| void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4]) RET_NONE | void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4]) RET_NONE | ||||
| void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, unsigned char col[3]) RET_NONE | void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, unsigned char col[3]) RET_NONE | ||||
| void UI_GetThemeColorShadeAlpha4ubv(int colorid, int coloffset, int alphaoffset, unsigned char col[4]) RET_NONE | void UI_GetThemeColorShadeAlpha4ubv(int colorid, int coloffset, int alphaoffset, unsigned char col[4]) RET_NONE | ||||
| /* rna template */ | /* rna template */ | ||||
| void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *proptypename, const char *text) RET_NONE | void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *proptypename, const char *text) RET_NONE | ||||
| void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *root_ptr, const char *text) RET_NONE | void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *root_ptr, const char *text) RET_NONE | ||||
| void uiTemplateHeader(struct uiLayout *layout, struct bContext *C) RET_NONE | void uiTemplateHeader(struct uiLayout *layout, struct bContext *C) RET_NONE | ||||
| void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop) RET_NONE | void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, | ||||
| struct PointerRNA *searchptr, const char *searchpropname, const char *newop, | |||||
| const char *openop, const char *unlinkop) RET_NONE | |||||
| struct uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr) RET_NULL | struct uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr) RET_NULL | ||||
| struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr) RET_NULL | struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr) RET_NULL | ||||
| void uiTemplatePreview(struct uiLayout *layout, struct bContext *C, struct ID *id, int show_buttons, struct ID *parent, | void uiTemplatePreview(struct uiLayout *layout, struct bContext *C, struct ID *id, int show_buttons, struct ID *parent, | ||||
| struct MTex *slot, const char *preview_id) RET_NONE | struct MTex *slot, const char *preview_id) RET_NONE | ||||
| void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int rows, int cols) RET_NONE | void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, | ||||
| struct PointerRNA *searchptr, const char *searchpropname, const char *newop, | |||||
| const char *openop, const char *unlinkop, int rows, int cols) RET_NONE | |||||
| void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush, int neg_slope) RET_NONE | void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush, int neg_slope) RET_NONE | ||||
| void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand) RET_NONE | void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand) RET_NONE | ||||
| void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_layer) RET_NONE | void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_layer) RET_NONE | ||||
| void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) RET_NONE | void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) RET_NONE | ||||
| void uiTemplateList(struct uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id, | void uiTemplateList(struct uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id, | ||||
| PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr, const char *active_propname, | PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr, const char *active_propname, | ||||
| const char *item_dyntip_propname, int rows, int maxrows, int layout_type, int columns) RET_NONE | const char *item_dyntip_propname, int rows, int maxrows, int layout_type, int columns) RET_NONE | ||||
| void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) RET_NONE | void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) RET_NONE | ||||
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