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intern/cycles/render/film.h
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| }; | }; | ||||
| class Film : public Node { | class Film : public Node { | ||||
| public: | public: | ||||
| NODE_DECLARE | NODE_DECLARE | ||||
| float exposure; | float exposure; | ||||
| array<Pass> passes; | array<Pass> passes; | ||||
| bool denoising_data_pass; | |||||
| bool denoising_clean_pass; | |||||
| int denoising_flags; | |||||
| float pass_alpha_threshold; | float pass_alpha_threshold; | ||||
| int pass_stride; | |||||
| int denoising_data_offset; | |||||
| int denoising_clean_offset; | |||||
| FilterType filter_type; | FilterType filter_type; | ||||
| float filter_width; | float filter_width; | ||||
| size_t filter_table_offset; | size_t filter_table_offset; | ||||
| float mist_start; | float mist_start; | ||||
| float mist_depth; | float mist_depth; | ||||
| float mist_falloff; | float mist_falloff; | ||||
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