Changeset View
Changeset View
Standalone View
Standalone View
intern/cycles/device/device_task.h
| Show First 20 Lines • Show All 59 Lines • ▼ Show 20 Lines | public: | ||||
| void update_progress(RenderTile *rtile, int pixel_samples = -1); | void update_progress(RenderTile *rtile, int pixel_samples = -1); | ||||
| function<bool(Device *device, RenderTile&)> acquire_tile; | function<bool(Device *device, RenderTile&)> acquire_tile; | ||||
| function<void(long, int)> update_progress_sample; | function<void(long, int)> update_progress_sample; | ||||
| function<void(RenderTile&)> update_tile_sample; | function<void(RenderTile&)> update_tile_sample; | ||||
| function<void(RenderTile&)> release_tile; | function<void(RenderTile&)> release_tile; | ||||
| function<bool(void)> get_cancel; | function<bool(void)> get_cancel; | ||||
| function<void(RenderTile*, Device*)> get_neighbor_tiles; | |||||
| function<void(RenderTile*, Device*)> release_neighbor_tiles; | |||||
brecht: Same comment here, might as well use `map`/`unmap` terminology so it's consistent. | |||||
| int denoising_radius; | |||||
| float denoising_k2; | |||||
| float denoising_pca; | |||||
| int pass_stride; | |||||
| int pass_denoising_data; | |||||
| int pass_denoising_clean; | |||||
| bool need_finish_queue; | bool need_finish_queue; | ||||
| bool integrator_branched; | bool integrator_branched; | ||||
| int2 requested_tile_size; | int2 requested_tile_size; | ||||
| protected: | protected: | ||||
| double last_update_time; | double last_update_time; | ||||
| }; | }; | ||||
| CCL_NAMESPACE_END | CCL_NAMESPACE_END | ||||
| #endif /* __DEVICE_TASK_H__ */ | #endif /* __DEVICE_TASK_H__ */ | ||||
Same comment here, might as well use map/unmap terminology so it's consistent.