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source/blender/makesdna/DNA_windowmanager_types.h
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| #endif | #endif | ||||
| /* the savable part, rest of data is local in ghostwinlay */ | /* the savable part, rest of data is local in ghostwinlay */ | ||||
| typedef struct wmWindow { | typedef struct wmWindow { | ||||
| struct wmWindow *next, *prev; | struct wmWindow *next, *prev; | ||||
| void *ghostwin; /* don't want to include ghost.h stuff */ | void *ghostwin; /* don't want to include ghost.h stuff */ | ||||
| struct bScreen *screen; /* active screen */ | struct Scene *scene; /* The scene displayed in this window. */ | ||||
| struct bScreen *newscreen; /* temporary when switching */ | struct Scene *new_scene; /* temporary when switching */ | ||||
| struct WorkSpaceInstanceHook *workspace_hook; | |||||
| struct bScreen *screen DNA_DEPRECATED; | |||||
| char screenname[64]; /* MAX_ID_NAME for matching window with active screen after file read */ | char screenname[64]; /* MAX_ID_NAME for matching window with active screen after file read */ | ||||
| short posx, posy, sizex, sizey; /* window coords */ | short posx, posy, sizex, sizey; /* window coords */ | ||||
| short windowstate; /* borderless, full */ | short windowstate; /* borderless, full */ | ||||
| short monitor; /* multiscreen... no idea how to store yet */ | short monitor; /* multiscreen... no idea how to store yet */ | ||||
| short active; /* set to 1 if an active window, for quick rejects */ | short active; /* set to 1 if an active window, for quick rejects */ | ||||
| short cursor; /* current mouse cursor type */ | short cursor; /* current mouse cursor type */ | ||||
| short lastcursor; /* previous cursor when setting modal one */ | short lastcursor; /* previous cursor when setting modal one */ | ||||
| short modalcursor; /* the current modal cursor */ | short modalcursor; /* the current modal cursor */ | ||||
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