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source/blender/blenkernel/BKE_screen.h
| Show All 36 Lines | |||||
| struct Header; | struct Header; | ||||
| struct ID; | struct ID; | ||||
| struct ListBase; | struct ListBase; | ||||
| struct Menu; | struct Menu; | ||||
| struct Panel; | struct Panel; | ||||
| struct Scene; | struct Scene; | ||||
| struct ScrArea; | struct ScrArea; | ||||
| struct SpaceType; | struct SpaceType; | ||||
| struct TransformOrientation; | |||||
| struct View3D; | struct View3D; | ||||
| struct bContext; | struct bContext; | ||||
| struct bContextDataResult; | struct bContextDataResult; | ||||
| struct bScreen; | struct bScreen; | ||||
| struct uiLayout; | struct uiLayout; | ||||
| struct uiList; | struct uiList; | ||||
| struct wmKeyConfig; | struct wmKeyConfig; | ||||
| struct wmManipulatorMap; | struct wmManipulatorMap; | ||||
| ▲ Show 20 Lines • Show All 251 Lines • ▼ Show 20 Lines | unsigned int BKE_screen_view3d_layer_active_ex( | ||||
| const struct View3D *v3d, const struct Scene *scene, bool use_localvd) ATTR_NONNULL(2); | const struct View3D *v3d, const struct Scene *scene, bool use_localvd) ATTR_NONNULL(2); | ||||
| unsigned int BKE_screen_view3d_layer_active( | unsigned int BKE_screen_view3d_layer_active( | ||||
| const struct View3D *v3d, const struct Scene *scene) ATTR_NONNULL(2); | const struct View3D *v3d, const struct Scene *scene) ATTR_NONNULL(2); | ||||
| unsigned int BKE_screen_view3d_layer_all(const struct bScreen *sc) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1); | unsigned int BKE_screen_view3d_layer_all(const struct bScreen *sc) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1); | ||||
| void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene); | void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene); | ||||
| void BKE_screen_view3d_scene_sync(struct bScreen *sc, struct Scene *scene); | void BKE_screen_view3d_scene_sync(struct bScreen *sc, struct Scene *scene); | ||||
| void BKE_screen_view3d_twmode_remove(struct View3D *v3d, const int i); | void BKE_screen_transform_orientation_remove( | ||||
| void BKE_screen_view3d_main_twmode_remove(ListBase *screen_lb, struct Scene *scene, const int i); | const struct bScreen *screen, const struct TransformOrientation *orientation) ATTR_NONNULL(); | ||||
| void BKE_screen_transform_orientations_sanitize( | |||||
| const struct bScreen *screen, const ListBase *transform_orientations) ATTR_NONNULL(); | |||||
| void BKE_screen_gpu_fx_validate(struct GPUFXSettings *fx_settings); | void BKE_screen_gpu_fx_validate(struct GPUFXSettings *fx_settings); | ||||
| bool BKE_screen_is_fullscreen_area(const struct bScreen *screen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); | bool BKE_screen_is_fullscreen_area(const struct bScreen *screen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); | ||||
| bool BKE_screen_is_used(const struct bScreen *screen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); | bool BKE_screen_is_used(const struct bScreen *screen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); | ||||
| /* zoom factor conversion */ | /* zoom factor conversion */ | ||||
| float BKE_screen_view3d_zoom_to_fac(float camzoom); | float BKE_screen_view3d_zoom_to_fac(float camzoom); | ||||
| float BKE_screen_view3d_zoom_from_fac(float zoomfac); | float BKE_screen_view3d_zoom_from_fac(float zoomfac); | ||||
| /* screen */ | /* screen */ | ||||
| void BKE_screen_free(struct bScreen *sc); | void BKE_screen_free(struct bScreen *sc); | ||||
| unsigned int BKE_screen_visible_layers(struct bScreen *screen, struct Scene *scene); | unsigned int BKE_screen_visible_layers(struct bScreen *screen, struct Scene *scene); | ||||
| #endif | #endif | ||||