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source/blender/blenkernel/BKE_camera.h
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| struct rctf; | struct rctf; | ||||
| struct View3D; | struct View3D; | ||||
| struct GPUFXSettings; | struct GPUFXSettings; | ||||
| /* Camera Datablock */ | /* Camera Datablock */ | ||||
| void BKE_camera_init(struct Camera *cam); | void BKE_camera_init(struct Camera *cam); | ||||
| void *BKE_camera_add(struct Main *bmain, const char *name); | void *BKE_camera_add(struct Main *bmain, const char *name); | ||||
| void BKE_camera_copy_data(struct Main *bmain, struct Camera *cam_dst, const struct Camera *cam_src, const int flag); | |||||
| struct Camera *BKE_camera_copy(struct Main *bmain, const struct Camera *cam); | struct Camera *BKE_camera_copy(struct Main *bmain, const struct Camera *cam); | ||||
| void BKE_camera_make_local(struct Main *bmain, struct Camera *cam, const bool lib_local); | void BKE_camera_make_local(struct Main *bmain, struct Camera *cam, const bool lib_local); | ||||
| void BKE_camera_free(struct Camera *ca); | void BKE_camera_free(struct Camera *ca); | ||||
| /* Camera Usage */ | /* Camera Usage */ | ||||
| float BKE_camera_object_dof_distance(struct Object *ob); | float BKE_camera_object_dof_distance(struct Object *ob); | ||||
| void BKE_camera_object_mode(struct RenderData *rd, struct Object *ob); | void BKE_camera_object_mode(struct RenderData *rd, struct Object *ob); | ||||
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