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source/blender/blenkernel/BKE_mask.h
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| struct MaskSplinePointUW *BKE_mask_point_sort_uw(struct MaskSplinePoint *point, struct MaskSplinePointUW *uw); | struct MaskSplinePointUW *BKE_mask_point_sort_uw(struct MaskSplinePoint *point, struct MaskSplinePointUW *uw); | ||||
| void BKE_mask_point_add_uw(struct MaskSplinePoint *point, float u, float w); | void BKE_mask_point_add_uw(struct MaskSplinePoint *point, float u, float w); | ||||
| void BKE_mask_point_select_set(struct MaskSplinePoint *point, const bool do_select); | void BKE_mask_point_select_set(struct MaskSplinePoint *point, const bool do_select); | ||||
| void BKE_mask_point_select_set_handle(struct MaskSplinePoint *point, const eMaskWhichHandle which_handle, const bool do_select); | void BKE_mask_point_select_set_handle(struct MaskSplinePoint *point, const eMaskWhichHandle which_handle, const bool do_select); | ||||
| /* general */ | /* general */ | ||||
| struct Mask *BKE_mask_new(struct Main *bmain, const char *name); | struct Mask *BKE_mask_new(struct Main *bmain, const char *name); | ||||
| void BKE_mask_copy_data(struct Main *bmain, struct Mask *mask_dst, const struct Mask *mask_src, const int flag); | |||||
| struct Mask *BKE_mask_copy_nolib(struct Mask *mask); | struct Mask *BKE_mask_copy_nolib(struct Mask *mask); | ||||
| struct Mask *BKE_mask_copy(struct Main *bmain, const struct Mask *mask); | struct Mask *BKE_mask_copy(struct Main *bmain, const struct Mask *mask); | ||||
| void BKE_mask_make_local(struct Main *bmain, struct Mask *mask, const bool lib_local); | void BKE_mask_make_local(struct Main *bmain, struct Mask *mask, const bool lib_local); | ||||
| void BKE_mask_free(struct Mask *mask); | void BKE_mask_free(struct Mask *mask); | ||||
| void BKE_mask_coord_from_frame(float r_co[2], const float co[2], const float frame_size[2]); | void BKE_mask_coord_from_frame(float r_co[2], const float co[2], const float frame_size[2]); | ||||
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