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extern/audaspace/demos/dynamicmusic.cpp
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| /******************************************************************************* | |||||
| * Copyright 2015-2016 Juan Francisco Crespo Galán | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License. | |||||
| ******************************************************************************/ | |||||
| #include "fx/DynamicMusic.h" | |||||
| #include "devices/DeviceManager.h" | |||||
| #include "devices/IDevice.h" | |||||
| #include "devices/IDeviceFactory.h" | |||||
| #include "devices/IHandle.h" | |||||
| #include "plugin/PluginManager.h" | |||||
| #include "file/File.h" | |||||
| #include <iostream> | |||||
| #include <thread> | |||||
| #include <chrono> | |||||
| using namespace aud; | |||||
| int main(int argc, char* argv[]) | |||||
| { | |||||
| if(argc < 3) | |||||
| { | |||||
| std::cerr << "Usage: " << argv[0] << " <scene 1>" << " <scene 2>" << " [<transition 1-2>]" << std::endl; | |||||
| return 1; | |||||
| } | |||||
| PluginManager::loadPlugins(""); | |||||
| auto factory = DeviceManager::getDefaultDeviceFactory(); | |||||
| auto device = factory->openDevice(); | |||||
| DynamicMusic manager (device); | |||||
| std::shared_ptr<File> file; | |||||
| for(int i = 1; i < argc; i++) | |||||
| { | |||||
| file = (std::make_shared<File>(argv[i])); | |||||
| if(i == 3) | |||||
| manager.addTransition(1, 2, file); | |||||
| else | |||||
| manager.addScene(file); | |||||
| } | |||||
| manager.setFadeTime(3.0f); | |||||
| manager.setVolume(0.5f); | |||||
| manager.changeScene(1); | |||||
| std::this_thread::sleep_for(std::chrono::milliseconds(5000)); | |||||
| manager.changeScene(2); | |||||
| std::this_thread::sleep_for(std::chrono::milliseconds(500000)); | |||||
| return 0; | |||||
| } | |||||