Changeset View
Changeset View
Standalone View
Standalone View
extern/audaspace/bindings/C/AUD_Sequence.cpp
- This file was added.
| /******************************************************************************* | |||||
| * Copyright 2009-2016 Jörg Müller | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License. | |||||
| ******************************************************************************/ | |||||
| #include "devices/I3DDevice.h" | |||||
| #include "devices/DeviceManager.h" | |||||
| #include "sequence/Sequence.h" | |||||
| #include "Exception.h" | |||||
| #include <cassert> | |||||
| using namespace aud; | |||||
| #define AUD_CAPI_IMPLEMENTATION | |||||
| #include "AUD_Sequence.h" | |||||
| AUD_API AUD_Sound* AUD_Sequence_create(float fps, int muted) | |||||
| { | |||||
| // specs are changed at a later point! | |||||
| Specs specs; | |||||
| specs.channels = CHANNELS_STEREO; | |||||
| specs.rate = RATE_48000; | |||||
| AUD_Sound* sequence = new AUD_Sound(std::shared_ptr<Sequence>(new Sequence(specs, fps, muted))); | |||||
| return sequence; | |||||
| } | |||||
| AUD_API void AUD_Sequence_free(AUD_Sound* sequence) | |||||
| { | |||||
| delete sequence; | |||||
| } | |||||
| AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip) | |||||
| { | |||||
| if(!sound) | |||||
| return new AUD_SequenceEntry(((Sequence *)sequence->get())->add(AUD_Sound(), begin, end, skip)); | |||||
| return new AUD_SequenceEntry(((Sequence *)sequence->get())->add(*sound, begin, end, skip)); | |||||
| } | |||||
| AUD_API void AUD_Sequence_remove(AUD_Sound* sequence, AUD_SequenceEntry* entry) | |||||
| { | |||||
| dynamic_cast<Sequence *>(sequence->get())->remove(*entry); | |||||
| delete entry; | |||||
| } | |||||
| AUD_API void AUD_Sequence_setAnimationData(AUD_Sound* sequence, AUD_AnimateablePropertyType type, int frame, float* data, char animated) | |||||
| { | |||||
| AnimateableProperty* prop = dynamic_cast<Sequence *>(sequence->get())->getAnimProperty(static_cast<AnimateablePropertyType>(type)); | |||||
| if(animated) | |||||
| { | |||||
| if(frame >= 0) | |||||
| { | |||||
| prop->write(data, frame, 1); | |||||
| } | |||||
| } | |||||
| else | |||||
| { | |||||
| prop->write(data); | |||||
| } | |||||
| } | |||||
| AUD_API AUD_DistanceModel AUD_Sequence_getDistanceModel(AUD_Sound* sequence) | |||||
| { | |||||
| assert(sequence); | |||||
| return static_cast<AUD_DistanceModel>(dynamic_cast<Sequence *>(sequence->get())->getDistanceModel()); | |||||
| } | |||||
| AUD_API void AUD_Sequence_setDistanceModel(AUD_Sound* sequence, AUD_DistanceModel value) | |||||
| { | |||||
| assert(sequence); | |||||
| dynamic_cast<Sequence *>(sequence->get())->setDistanceModel(static_cast<DistanceModel>(value)); | |||||
| } | |||||
| AUD_API float AUD_Sequence_getDopplerFactor(AUD_Sound* sequence) | |||||
| { | |||||
| assert(sequence); | |||||
| return dynamic_cast<Sequence *>(sequence->get())->getDopplerFactor(); | |||||
| } | |||||
| AUD_API void AUD_Sequence_setDopplerFactor(AUD_Sound* sequence, float value) | |||||
| { | |||||
| assert(sequence); | |||||
| dynamic_cast<Sequence *>(sequence->get())->setDopplerFactor(value); | |||||
| } | |||||
| AUD_API float AUD_Sequence_getFPS(AUD_Sound* sequence) | |||||
| { | |||||
| assert(sequence); | |||||
| return dynamic_cast<Sequence *>(sequence->get())->getFPS(); | |||||
| } | |||||
| AUD_API void AUD_Sequence_setFPS(AUD_Sound* sequence, float value) | |||||
| { | |||||
| assert(sequence); | |||||
| dynamic_cast<Sequence *>(sequence->get())->setFPS(value); | |||||
| } | |||||
| AUD_API int AUD_Sequence_isMuted(AUD_Sound* sequence) | |||||
| { | |||||
| assert(sequence); | |||||
| return dynamic_cast<Sequence *>(sequence->get())->isMuted(); | |||||
| } | |||||
| AUD_API void AUD_Sequence_setMuted(AUD_Sound* sequence, int value) | |||||
| { | |||||
| assert(sequence); | |||||
| dynamic_cast<Sequence *>(sequence->get())->mute(value); | |||||
| } | |||||
| static inline AUD_Specs convSpecToC(aud::Specs specs) | |||||
| { | |||||
| AUD_Specs s; | |||||
| s.channels = static_cast<AUD_Channels>(specs.channels); | |||||
| s.rate = static_cast<AUD_SampleRate>(specs.rate); | |||||
| return s; | |||||
| } | |||||
| static inline aud::Specs convCToSpec(AUD_Specs specs) | |||||
| { | |||||
| aud::Specs s; | |||||
| s.channels = static_cast<Channels>(specs.channels); | |||||
| s.rate = static_cast<SampleRate>(specs.rate); | |||||
| return s; | |||||
| } | |||||
| AUD_API AUD_Specs AUD_Sequence_getSpecs(AUD_Sound* sequence) | |||||
| { | |||||
| assert(sequence); | |||||
| return convSpecToC(dynamic_cast<Sequence *>(sequence->get())->getSpecs()); | |||||
| } | |||||
| AUD_API void AUD_Sequence_setSpecs(AUD_Sound* sequence, AUD_Specs value) | |||||
| { | |||||
| assert(sequence); | |||||
| dynamic_cast<Sequence *>(sequence->get())->setSpecs(convCToSpec(value)); | |||||
| } | |||||
| AUD_API float AUD_Sequence_getSpeedOfSound(AUD_Sound* sequence) | |||||
| { | |||||
| assert(sequence); | |||||
| return dynamic_cast<Sequence *>(sequence->get())->getSpeedOfSound(); | |||||
| } | |||||
| AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float value) | |||||
| { | |||||
| assert(sequence); | |||||
| dynamic_cast<Sequence *>(sequence->get())->setSpeedOfSound(value); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip) | |||||
| { | |||||
| (*entry)->move(begin, end, skip); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setAnimationData(AUD_SequenceEntry* entry, AUD_AnimateablePropertyType type, int frame, float* data, char animated) | |||||
| { | |||||
| AnimateableProperty* prop = (*entry)->getAnimProperty(static_cast<AnimateablePropertyType>(type)); | |||||
| if(animated) | |||||
| { | |||||
| if(frame >= 0) | |||||
| prop->write(data, frame, 1); | |||||
| } | |||||
| else | |||||
| { | |||||
| prop->write(data); | |||||
| } | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getAttenuation(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getAttenuation(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setAttenuation(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setAttenuation(value); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getConeAngleInner(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getConeAngleInner(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setConeAngleInner(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setConeAngleInner(value); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getConeAngleOuter(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getConeAngleOuter(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setConeAngleOuter(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setConeAngleOuter(value); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getConeVolumeOuter(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getConeVolumeOuter(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setConeVolumeOuter(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setConeVolumeOuter(value); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getDistanceMaximum(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getDistanceMaximum(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setDistanceMaximum(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setDistanceMaximum(value); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getDistanceReference(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getDistanceReference(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setDistanceReference(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setDistanceReference(value); | |||||
| } | |||||
| AUD_API int AUD_SequenceEntry_isMuted(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->isMuted(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setMuted(AUD_SequenceEntry* sequence_entry, int value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->mute(value); | |||||
| } | |||||
| AUD_API int AUD_SequenceEntry_isRelative(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->isRelative(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setRelative(AUD_SequenceEntry* sequence_entry, int value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setRelative(value); | |||||
| } | |||||
| AUD_API AUD_Sound* AUD_SequenceEntry_getSound(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return new std::shared_ptr<ISound>((*sequence_entry)->getSound()); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setSound(AUD_SequenceEntry* sequence_entry, AUD_Sound* value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| if(value) | |||||
| (*sequence_entry)->setSound(*value); | |||||
| else | |||||
| (*sequence_entry)->setSound(AUD_Sound()); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getVolumeMaximum(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getVolumeMaximum(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setVolumeMaximum(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setVolumeMaximum(value); | |||||
| } | |||||
| AUD_API float AUD_SequenceEntry_getVolumeMinimum(AUD_SequenceEntry* sequence_entry) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| return (*sequence_entry)->getVolumeMinimum(); | |||||
| } | |||||
| AUD_API void AUD_SequenceEntry_setVolumeMinimum(AUD_SequenceEntry* sequence_entry, float value) | |||||
| { | |||||
| assert(sequence_entry); | |||||
| (*sequence_entry)->setVolumeMinimum(value); | |||||
| } | |||||