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extern/audaspace/include/devices/DeviceManager.h
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| /******************************************************************************* | |||||
| * Copyright 2009-2016 Jörg Müller | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License. | |||||
| ******************************************************************************/ | |||||
| #pragma once | |||||
| /** | |||||
| * @file DeviceManager.h | |||||
| * @ingroup devices | |||||
| * The DeviceManager class. | |||||
| */ | |||||
| #include "Audaspace.h" | |||||
| #include <memory> | |||||
| #include <vector> | |||||
| #include <unordered_map> | |||||
| AUD_NAMESPACE_BEGIN | |||||
| class IDevice; | |||||
| class IDeviceFactory; | |||||
| class I3DDevice; | |||||
| /** | |||||
| * This class manages all device plugins and maintains a device if asked to do so. | |||||
| * | |||||
| * This enables applications to access their output device without having to carry | |||||
| * it through the whole application. | |||||
| */ | |||||
| class AUD_API DeviceManager | |||||
| { | |||||
| private: | |||||
| static std::unordered_map<std::string, std::shared_ptr<IDeviceFactory>> m_factories; | |||||
| static std::shared_ptr<IDevice> m_device; | |||||
| // delete copy constructor and operator= | |||||
| DeviceManager(const DeviceManager&) = delete; | |||||
| DeviceManager& operator=(const DeviceManager&) = delete; | |||||
| DeviceManager() = delete; | |||||
| public: | |||||
| /** | |||||
| * Registers a device factory. | |||||
| * | |||||
| * This method is mostly used by plugin developers to add their device implementation | |||||
| * for general use by the library end users. | |||||
| * @param name A representative name for the device. | |||||
| * @param factory The factory that creates the device. | |||||
| */ | |||||
| static void registerDevice(std::string name, std::shared_ptr<IDeviceFactory> factory); | |||||
| /** | |||||
| * Returns the factory for a specific device. | |||||
| * @param name The representative name of the device. | |||||
| * @return The factory if it was found, or nullptr otherwise. | |||||
| */ | |||||
| static std::shared_ptr<IDeviceFactory> getDeviceFactory(std::string name); | |||||
| /** | |||||
| * Returns the default device based on the priorities of the registered factories. | |||||
| * @return The default device or nullptr if no factory has been registered. | |||||
| */ | |||||
| static std::shared_ptr<IDeviceFactory> getDefaultDeviceFactory(); | |||||
| /** | |||||
| * Sets a device that should be handled by the manager. | |||||
| * | |||||
| * If a device is currently being handled it will be released. | |||||
| * @param device The device the manager should take care of. | |||||
| */ | |||||
| static void setDevice(std::shared_ptr<IDevice> device); | |||||
| /** | |||||
| * Opens a device which will then be handled by the manager. | |||||
| * | |||||
| * If a device is currently being handled it will be released. | |||||
| * @param name The representative name of the device. | |||||
| */ | |||||
| static void openDevice(std::string name); | |||||
| /** | |||||
| * Opens the default device which will then be handled by the manager. | |||||
| * | |||||
| * The device to open is selected based on the priority of the registered factories. | |||||
| * If a device is currently being handled it will be released. | |||||
| */ | |||||
| static void openDefaultDevice(); | |||||
| /** | |||||
| * Releases the currently handled device. | |||||
| */ | |||||
| static void releaseDevice(); | |||||
| /** | |||||
| * Returns the currently handled device. | |||||
| * @return The handled device or nullptr if no device has been registered. | |||||
| */ | |||||
| static std::shared_ptr<IDevice> getDevice(); | |||||
| /** | |||||
| * Returns the currently handled 3D device. | |||||
| * @return The handled device or nullptr if no device has been registered | |||||
| * or the registered device is not an I3DDevice. | |||||
| */ | |||||
| static std::shared_ptr<I3DDevice> get3DDevice(); | |||||
| /** | |||||
| * Returns a list of available devices. | |||||
| * @return A list of strings with the names of available devices. | |||||
| */ | |||||
| static std::vector<std::string> getAvailableDeviceNames(); | |||||
| }; | |||||
| AUD_NAMESPACE_END | |||||