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extern/audaspace/include/devices/IDevice.h
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| /******************************************************************************* | |||||
| * Copyright 2009-2016 Jörg Müller | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License. | |||||
| ******************************************************************************/ | |||||
| #pragma once | |||||
| /** | |||||
| * @file IDevice.h | |||||
| * @ingroup devices | |||||
| * The IDevice interface. | |||||
| */ | |||||
| #include "respec/Specification.h" | |||||
| #include "util/ILockable.h" | |||||
| #include <memory> | |||||
| AUD_NAMESPACE_BEGIN | |||||
| class IHandle; | |||||
| class IReader; | |||||
| class ISound; | |||||
| class ISynchronizer; | |||||
| /** | |||||
| * @interface IDevice | |||||
| * The IDevice interface represents an output device for sound sources. | |||||
| * Output devices may be several backends such as plattform independand like | |||||
| * SDL or OpenAL or plattform specific like ALSA, but they may also be | |||||
| * files, RAM buffers or other types of streams. | |||||
| * \warning Thread safety must be insured so that no reader is beeing called | |||||
| * twice at the same time. | |||||
| */ | |||||
| class IDevice : public ILockable | |||||
| { | |||||
| public: | |||||
| /** | |||||
| * Destroys the device. | |||||
| */ | |||||
| virtual ~IDevice() {} | |||||
| /** | |||||
| * Returns the specification of the device. | |||||
| */ | |||||
| virtual DeviceSpecs getSpecs() const=0; | |||||
| /** | |||||
| * Plays a sound source. | |||||
| * \param reader The reader to play. | |||||
| * \param keep When keep is true the sound source will not be deleted but | |||||
| * set to paused when its end has been reached. | |||||
| * \return Returns a handle with which the playback can be controlled. | |||||
| * This is nullptr if the sound couldn't be played back. | |||||
| * \exception Exception Thrown if there's an unexpected (from the | |||||
| * device side) error during creation of the reader. | |||||
| */ | |||||
| virtual std::shared_ptr<IHandle> play(std::shared_ptr<IReader> reader, bool keep = false)=0; | |||||
| /** | |||||
| * Plays a sound source. | |||||
| * \param sound The sound to create the reader for the sound source. | |||||
| * \param keep When keep is true the sound source will not be deleted but | |||||
| * set to paused when its end has been reached. | |||||
| * \return Returns a handle with which the playback can be controlled. | |||||
| * This is nullptr if the sound couldn't be played back. | |||||
| * \exception Exception Thrown if there's an unexpected (from the | |||||
| * device side) error during creation of the reader. | |||||
| */ | |||||
| virtual std::shared_ptr<IHandle> play(std::shared_ptr<ISound> sound, bool keep = false)=0; | |||||
| /** | |||||
| * Stops all playing sounds. | |||||
| */ | |||||
| virtual void stopAll()=0; | |||||
| /** | |||||
| * Locks the device. | |||||
| * Used to make sure that between lock and unlock, no buffers are read, so | |||||
| * that it is possible to start, resume, pause, stop or seek several | |||||
| * playback handles simultaneously. | |||||
| * \warning Make sure the locking time is as small as possible to avoid | |||||
| * playback delays that result in unexpected noise and cracks. | |||||
| */ | |||||
| virtual void lock()=0; | |||||
| /** | |||||
| * Unlocks the previously locked device. | |||||
| */ | |||||
| virtual void unlock()=0; | |||||
| /** | |||||
| * Retrieves the overall device volume. | |||||
| * \return The overall device volume. | |||||
| */ | |||||
| virtual float getVolume() const=0; | |||||
| /** | |||||
| * Sets the overall device volume. | |||||
| * \param volume The overall device volume. | |||||
| */ | |||||
| virtual void setVolume(float volume)=0; | |||||
| /** | |||||
| * Retrieves the synchronizer for this device, which enables accurate synchronization | |||||
| * between audio playback and video playback for example. | |||||
| * @return The synchronizer which will be the DefaultSynchronizer if synchonization is not supported. | |||||
| */ | |||||
| virtual ISynchronizer* getSynchronizer()=0; | |||||
| }; | |||||
| AUD_NAMESPACE_END | |||||