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extern/audaspace/include/devices/ISynchronizer.h
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| /******************************************************************************* | |||||
| * Copyright 2009-2016 Jörg Müller | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License. | |||||
| ******************************************************************************/ | |||||
| #pragma once | |||||
| /** | |||||
| * @file ISynchronizer.h | |||||
| * @ingroup devices | |||||
| * The ISynchronizer interface. | |||||
| */ | |||||
| #include "Audaspace.h" | |||||
| #include <memory> | |||||
| AUD_NAMESPACE_BEGIN | |||||
| class IHandle; | |||||
| /** | |||||
| * @interface ISynchronizer | |||||
| * This class enables global synchronization of several audio applications if supported. | |||||
| * JACK for example supports synchronization through JACK Transport. | |||||
| */ | |||||
| class AUD_API ISynchronizer | |||||
| { | |||||
| public: | |||||
| /** | |||||
| * Destroys the synchronizer. | |||||
| */ | |||||
| virtual ~ISynchronizer() {} | |||||
| /** | |||||
| * The syncFunction is called when a synchronization event happens. | |||||
| * The function awaits three parameters. The first one is a user defined | |||||
| * pointer, the second informs about whether playback is on and the third | |||||
| * is the current playback time in seconds. | |||||
| */ | |||||
| typedef void (*syncFunction)(void*, int, float); | |||||
| /** | |||||
| * Sets the playback position of a handle and the synchronizer to a specific time. | |||||
| * @param handle The handle that should be synchronized/seeked. | |||||
| * @param time The absolute time to synchronize to. | |||||
| */ | |||||
| virtual void seek(std::shared_ptr<IHandle> handle, float time) = 0; | |||||
| /** | |||||
| * Retrieves the position of the synchronizer. | |||||
| * @param handle The handle which is synchronized. | |||||
| * @return The position in seconds. | |||||
| */ | |||||
| virtual float getPosition(std::shared_ptr<IHandle> handle) = 0; | |||||
| /** | |||||
| * Starts the synchronizer playback. | |||||
| */ | |||||
| virtual void play() = 0; | |||||
| /** | |||||
| * Stops the synchronizer playback. | |||||
| */ | |||||
| virtual void stop() = 0; | |||||
| /** | |||||
| * Sets the callback function that is called when a synchronization event happens. | |||||
| * @param function The function to be called. | |||||
| * @param data User data to be passed to the callback. | |||||
| */ | |||||
| virtual void setSyncCallback(syncFunction function, void* data) = 0; | |||||
| /** | |||||
| * Retrieves whether the synchronizer is playing back. | |||||
| * @return Whether the synchronizer plays back. | |||||
| */ | |||||
| virtual int isPlaying() = 0; | |||||
| }; | |||||
| AUD_NAMESPACE_END | |||||