Changeset View
Changeset View
Standalone View
Standalone View
source/blender/gpu/GPU_shader.h
| Context not available. | |||||
| GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_SOLID, | GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_SOLID, | ||||
| GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_WIRE, | GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_WIRE, | ||||
| /* snapping-IDs drawing (frag with uint output) */ | |||||
| GPU_SHADER_3D_OUTPUT_0_U32, | |||||
| GPU_SHADER_3D_PRIMITIVE_ID_UNIFORM_OFFSET_U32, | |||||
| GPU_NUM_BUILTIN_SHADERS /* (not an actual shader) */ | GPU_NUM_BUILTIN_SHADERS /* (not an actual shader) */ | ||||
| } GPUBuiltinShader; | } GPUBuiltinShader; | ||||
| Context not available. | |||||