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manual/interface/grease_pencil/convert_to_geometry.rst
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| Bézier Curve | Bézier Curve | ||||
| Create Bézier curves, with free "aligned" handles (i.e. also behaving like polylines). | Create Bézier curves, with free "aligned" handles (i.e. also behaving like polylines). | ||||
| Polygon Curve | Polygon Curve | ||||
| Bézier Curve with strait line segments (auto handles). | Bézier Curve with straight line segments (auto handles). | ||||
| .. note:: Converting to Mesh | .. note:: Converting to Mesh | ||||
| If you want to convert your sketch to a mesh, | If you want to convert your sketch to a mesh, | ||||
| simply choose first *NURBS*, and then convert the created curve to a mesh. | simply choose *NURBS* first, and then convert the created curve to a mesh. | ||||
| Normalize Weight | Normalize Weight | ||||
| Will scale weights value so that they tightly fit into the (0.0 to 1.0) range. (enabled by default) | Will scale weights value so that they fit tightly into the (0.0 to 1.0) range. (enabled by default) | ||||
| All this means that with a pressure tablet, | All this means is that with a pressure tablet, | ||||
| you can directly control the radius and weight of the created curve, which can affect e.g. | you can directly control the radius and weight of the created curve, which can affect e.g. | ||||
| the width of an extrusion, or the size of an object through a *Follow Path* | the width of an extrusion, or the size of an object through a *Follow Path* | ||||
| Constraint or *Curve* Modifier! | Constraint or *Curve* Modifier! | ||||
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| Link Strokes | Link Strokes | ||||
| Will create a single spline, i.e. curve element. (enabled by default) | Will create a single spline, i.e. curve element. (enabled by default) | ||||
| from all strokes in active grease pencil layer. This especially useful if you want to use the curve as a path. | from all strokes in active grease pencil layer. This is especially useful if you want to use the curve as a path. | ||||
| All the strokes are linked in the curve by "zero weights/radii" sections. | All the strokes are linked in the curve by "zero weights/radii" sections. | ||||
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| When converting to curve, | When converting to curve, | ||||
| this data can be used to create an *Evaluate Time* F-Curve (in other words, | this data can be used to create an *Evaluate Time* F-Curve (in other words, | ||||
| a path animation), that can be used e.g. to control another object's position along that curve | a path animation), that can be used e.g. to control another object's position along that curve | ||||
| (*Follow Path* constraint, or, trough a driver, *Curve* modifier). | (*Follow Path* constraint, or, through a driver, *Curve* modifier). | ||||
| So this allows you to reproduce your drawing movements. | So this allows you to reproduce your drawing movements. | ||||
| .. important:: | .. important:: | ||||
| All those "timing" options need *Link Stroke* to be enabled, | All those "timing" options need *Link Stroke* to be enabled, | ||||
| else they would not make much sense! | otherwise they would not make much sense! | ||||
| Timing Mode | Timing Mode | ||||
| This control let you choose how timing data are used. | This control lets you choose how timing data is used. | ||||
| No Timing | No Timing | ||||
| Just create the curve, without any animation data (hence all following options will be hidden). | Just create the curve, without any animation data (hence all following options will be hidden). | ||||
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| Gap Duration | Gap Duration | ||||
| *Custom Gaps* only. The average duration (in frames) of each gap between actual strokes. | *Custom Gaps* only. The average duration (in frames) of each gap between actual strokes. | ||||
| Please note that the value entered here will only be exact if *Realtime* is enabled, | Please note that the value entered here will only be exact if *Realtime* is enabled, | ||||
| else it will be scaled, exactly as the actual strokes' timing is! | otherwise it will be scaled, exactly as the actual strokes' timing is! | ||||
| Example | Example | ||||
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