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source/blender/makesdna/DNA_layer_types.h
| Show First 20 Lines • Show All 68 Lines • ▼ Show 20 Lines | typedef struct LayerCollection { | ||||
| ListBase layer_collections; /* synced with collection->collections */ | ListBase layer_collections; /* synced with collection->collections */ | ||||
| struct IDProperty *properties; /* overrides */ | struct IDProperty *properties; /* overrides */ | ||||
| struct IDProperty *properties_evaluated; | struct IDProperty *properties_evaluated; | ||||
| } LayerCollection; | } LayerCollection; | ||||
| typedef struct SceneLayer { | typedef struct SceneLayer { | ||||
| struct SceneLayer *next, *prev; | struct SceneLayer *next, *prev; | ||||
| char name[64]; /* MAX_NAME */ | char name[64]; /* MAX_NAME */ | ||||
| char engine[32]; /* render engine */ | |||||
| short active_collection; | short active_collection; | ||||
| short flag; | short flag; | ||||
| short pad[2]; | short pad[2]; | ||||
| ListBase object_bases; /* ObjectBase */ | ListBase object_bases; /* ObjectBase */ | ||||
| struct SceneStats *stats; /* default allocated now */ | struct SceneStats *stats; /* default allocated now */ | ||||
| struct Base *basact; | struct Base *basact; | ||||
| ListBase layer_collections; /* LayerCollection */ | ListBase layer_collections; /* LayerCollection */ | ||||
| struct IDProperty *properties; /* overrides */ | struct IDProperty *properties; /* overrides */ | ||||
| ▲ Show 20 Lines • Show All 61 Lines • Show Last 20 Lines | |||||