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source/blender/blenkernel/intern/collision.c
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| #include "BLI_utildefines.h" | #include "BLI_utildefines.h" | ||||
| #include "BLI_blenlib.h" | #include "BLI_blenlib.h" | ||||
| #include "BLI_math.h" | #include "BLI_math.h" | ||||
| #include "BLI_edgehash.h" | #include "BLI_edgehash.h" | ||||
| #include "BKE_cloth.h" | #include "BKE_cloth.h" | ||||
| #include "BKE_effect.h" | #include "BKE_effect.h" | ||||
| #include "BKE_layer.h" | |||||
| #include "BKE_modifier.h" | #include "BKE_modifier.h" | ||||
| #include "BKE_scene.h" | #include "BKE_scene.h" | ||||
| #ifdef WITH_BULLET | #ifdef WITH_BULLET | ||||
| #include "Bullet-C-Api.h" | #include "Bullet-C-Api.h" | ||||
| #endif | #endif | ||||
| #include "BLI_kdopbvh.h" | #include "BLI_kdopbvh.h" | ||||
| #include "BKE_collision.h" | #include "BKE_collision.h" | ||||
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