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source/blenderplayer/bad_level_call_stubs/stubs.c
| Show First 20 Lines • Show All 325 Lines • ▼ Show 20 Lines | |||||
| int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO | int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO | ||||
| int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO | int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO | ||||
| struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL | struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL | ||||
| void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE | void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE | ||||
| void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE | void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE | ||||
| bool WM_operator_is_repeat(const struct bContext *C, const struct wmOperator *op) RET_ZERO; | bool WM_operator_is_repeat(const struct bContext *C, const struct wmOperator *op) RET_ZERO; | ||||
| void WM_windows_scene_data_sync(const struct ListBase *win_lb, struct Scene *scene) RET_NONE | void WM_windows_scene_data_sync(const struct ListBase *win_lb, struct Scene *scene) RET_NONE | ||||
| struct Scene *WM_windows_scene_get_from_screen(const struct wmWindowManager *wm, const struct bScreen *screen) RET_NULL | struct Scene *WM_windows_scene_get_from_screen(const struct wmWindowManager *wm, const struct bScreen *screen) RET_NULL | ||||
| struct WorkSpace *WM_windows_workspace_get_from_screen(const struct wmWindowManager *wm, const struct bScreen *screen) RET_NULL | |||||
| struct bScreen *WM_window_get_active_screen(const struct wmWindow *win) RET_NULL | struct bScreen *WM_window_get_active_screen(const struct wmWindow *win) RET_NULL | ||||
| struct Scene *WM_window_get_active_scene(const struct wmWindow *win) RET_NULL | struct Scene *WM_window_get_active_scene(const struct wmWindow *win) RET_NULL | ||||
| struct WorkSpace *WM_window_get_active_workspace(const wmWindow *win) RET_NULL | |||||
| void WM_window_change_active_scene(struct Main *bmain, struct bContext *C, struct wmWindow *win, struct Scene *scene_new) RET_NONE | void WM_window_change_active_scene(struct Main *bmain, struct bContext *C, struct wmWindow *win, struct Scene *scene_new) RET_NONE | ||||
| bool WM_window_is_temp_screen(const struct wmWindow *win) RET_ZERO | bool WM_window_is_temp_screen(const struct wmWindow *win) RET_ZERO | ||||
| void WM_autosave_init(wmWindowManager *wm) RET_NONE | void WM_autosave_init(wmWindowManager *wm) RET_NONE | ||||
| void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE | void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE | ||||
| void WM_lib_reload(struct Library *lib, struct bContext *C, struct ReportList *reports) RET_NONE | void WM_lib_reload(struct Library *lib, struct bContext *C, struct ReportList *reports) RET_NONE | ||||
| ▲ Show 20 Lines • Show All 261 Lines • ▼ Show 20 Lines | |||||
| bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO | bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO | ||||
| bool ED_texture_context_check_lamp(const struct bContext *C) RET_ZERO | bool ED_texture_context_check_lamp(const struct bContext *C) RET_ZERO | ||||
| bool ED_texture_context_check_particles(const struct bContext *C) RET_ZERO | bool ED_texture_context_check_particles(const struct bContext *C) RET_ZERO | ||||
| bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO | bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO | ||||
| bool ED_text_region_location_from_cursor(SpaceText *st, ARegion *ar, const int cursor_co[2], int r_pixel_co[2]) RET_ZERO | bool ED_text_region_location_from_cursor(SpaceText *st, ARegion *ar, const int cursor_co[2], int r_pixel_co[2]) RET_ZERO | ||||
| SnapObjectContext *ED_transform_snap_object_context_create( | SnapObjectContext *ED_transform_snap_object_context_create( | ||||
| struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int flag) RET_NULL | struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct RenderEngineType *engine, int flag) RET_NULL | ||||
| SnapObjectContext *ED_transform_snap_object_context_create_view3d( | SnapObjectContext *ED_transform_snap_object_context_create_view3d( | ||||
| struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int flag, | struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct RenderEngineType *engine, int flag, | ||||
| const struct ARegion *ar, const struct View3D *v3d) RET_NULL | const struct ARegion *ar, const struct View3D *v3d) RET_NULL | ||||
| void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE | void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE | ||||
| bool ED_transform_snap_object_project_ray_ex( | bool ED_transform_snap_object_project_ray_ex( | ||||
| struct SnapObjectContext *sctx, | struct SnapObjectContext *sctx, | ||||
| const struct SnapObjectParams *params, | const struct SnapObjectParams *params, | ||||
| const float ray_start[3], const float ray_normal[3], float *ray_depth, | const float ray_start[3], const float ray_normal[3], float *ray_depth, | ||||
| /* return args */ | /* return args */ | ||||
| float r_loc[3], float r_no[3], int *r_index, | float r_loc[3], float r_no[3], int *r_index, | ||||
| ▲ Show 20 Lines • Show All 267 Lines • Show Last 20 Lines | |||||