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release/scripts/startup/bl_ui/space_node.py
| Show First 20 Lines • Show All 75 Lines • ▼ Show 20 Lines | def draw(self, context): | ||||
| if use_shading_nodes and snode.shader_type == 'WORLD': | if use_shading_nodes and snode.shader_type == 'WORLD': | ||||
| row = layout.row() | row = layout.row() | ||||
| row.enabled = not snode.pin | row.enabled = not snode.pin | ||||
| row.template_ID(scene, "world", new="world.new") | row.template_ID(scene, "world", new="world.new") | ||||
| if snode_id: | if snode_id: | ||||
| row.prop(snode_id, "use_nodes") | row.prop(snode_id, "use_nodes") | ||||
| if use_shading_nodes and snode.shader_type == 'LINESTYLE': | if use_shading_nodes and snode.shader_type == 'LINESTYLE': | ||||
| rl = context.scene.render.layers.active | rl = context.scene.render_layers.active | ||||
| lineset = rl.freestyle_settings.linesets.active | lineset = rl.freestyle_settings.linesets.active | ||||
| if lineset is not None: | if lineset is not None: | ||||
| row = layout.row() | row = layout.row() | ||||
| row.enabled = not snode.pin | row.enabled = not snode.pin | ||||
| row.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new") | row.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new") | ||||
| if snode_id: | if snode_id: | ||||
| row.prop(snode_id, "use_nodes") | row.prop(snode_id, "use_nodes") | ||||
| ▲ Show 20 Lines • Show All 465 Lines • Show Last 20 Lines | |||||