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source/blender/editors/include/ED_scene.h
| Show All 28 Lines | |||||
| enum eSceneCopyMethod; | enum eSceneCopyMethod; | ||||
| struct Scene *ED_scene_add(struct Main *bmain, struct bContext *C, struct wmWindow *win, enum eSceneCopyMethod method) ATTR_NONNULL(); | struct Scene *ED_scene_add(struct Main *bmain, struct bContext *C, struct wmWindow *win, enum eSceneCopyMethod method) ATTR_NONNULL(); | ||||
| bool ED_scene_delete(struct bContext *C, struct Main *bmain, struct wmWindow *win, struct Scene *scene) ATTR_NONNULL(); | bool ED_scene_delete(struct bContext *C, struct Main *bmain, struct wmWindow *win, struct Scene *scene) ATTR_NONNULL(); | ||||
| void ED_scene_exit(struct bContext *C) ATTR_NONNULL(); | void ED_scene_exit(struct bContext *C) ATTR_NONNULL(); | ||||
| void ED_scene_changed_update(struct Main *bmain, struct bContext *C, struct Scene *scene_new, | void ED_scene_changed_update(struct Main *bmain, struct bContext *C, struct Scene *scene_new, | ||||
| const struct bScreen *active_screen) ATTR_NONNULL(); | const struct bScreen *active_screen) ATTR_NONNULL(); | ||||
| bool ED_scene_render_layer_delete( | bool ED_scene_view_layer_delete( | ||||
| struct Main *bmain, struct Scene *scene, struct SceneLayer *layer, | struct Main *bmain, struct Scene *scene, struct ViewLayer *layer, | ||||
| struct ReportList *reports) ATTR_NONNULL(1, 2, 3); | struct ReportList *reports) ATTR_NONNULL(1, 2, 3); | ||||
| void ED_operatortypes_scene(void); | void ED_operatortypes_scene(void); | ||||
| #endif /* __ED_SCENE_H__ */ | #endif /* __ED_SCENE_H__ */ | ||||