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source/blender/editors/include/ED_mesh.h
| Show All 34 Lines | |||||
| extern "C" { | extern "C" { | ||||
| #endif | #endif | ||||
| struct ID; | struct ID; | ||||
| struct EvaluationContext; | struct EvaluationContext; | ||||
| struct View3D; | struct View3D; | ||||
| struct ARegion; | struct ARegion; | ||||
| struct bContext; | struct bContext; | ||||
| struct Depsgraph; | |||||
| struct wmOperator; | struct wmOperator; | ||||
| struct wmKeyConfig; | struct wmKeyConfig; | ||||
| struct ReportList; | struct ReportList; | ||||
| struct ViewContext; | struct ViewContext; | ||||
| struct bDeformGroup; | struct bDeformGroup; | ||||
| struct MDeformVert; | struct MDeformVert; | ||||
| struct Scene; | struct Scene; | ||||
| struct Mesh; | struct Mesh; | ||||
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| struct UvVertMap *BM_uv_vert_map_create( | struct UvVertMap *BM_uv_vert_map_create( | ||||
| struct BMesh *bm, | struct BMesh *bm, | ||||
| const float limit[2], const bool use_select, const bool use_winding); | const float limit[2], const bool use_select, const bool use_winding); | ||||
| void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag); | void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag); | ||||
| void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); | void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); | ||||
| bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e, | bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e, | ||||
| const struct Depsgraph *depsgraph, | |||||
| struct ARegion *ar, struct View3D *v3d, struct Object *obedit); | struct ARegion *ar, struct View3D *v3d, struct Object *obedit); | ||||
| /* editmesh_select.c */ | /* editmesh_select.c */ | ||||
| void EDBM_select_mirrored( | void EDBM_select_mirrored( | ||||
| struct BMEditMesh *em, const int axis, const bool extend, | struct BMEditMesh *em, const int axis, const bool extend, | ||||
| int *r_totmirr, int *r_totfail); | int *r_totmirr, int *r_totfail); | ||||
| void EDBM_automerge(struct Scene *scene, struct Object *ob, bool update, const char hflag); | void EDBM_automerge(struct Scene *scene, struct Object *ob, bool update, const char hflag); | ||||
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