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source/blender/collada/DocumentImporter.h
| Show First 20 Lines • Show All 66 Lines • ▼ Show 20 Lines | public: | ||||
| /** Destructor */ | /** Destructor */ | ||||
| ~DocumentImporter(); | ~DocumentImporter(); | ||||
| /** Function called by blender UI */ | /** Function called by blender UI */ | ||||
| bool import(); | bool import(); | ||||
| /** these should not be here */ | /** these should not be here */ | ||||
| Object* create_camera_object(COLLADAFW::InstanceCamera*, Scene*); | Object* create_camera_object(COLLADAFW::InstanceCamera*, Scene*, WorkSpace*); | ||||
| Object* create_lamp_object(COLLADAFW::InstanceLight*, Scene*); | Object* create_lamp_object(COLLADAFW::InstanceLight*, Scene*, WorkSpace*); | ||||
| Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, bool); | Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, bool); | ||||
| void create_constraints(ExtraTags *et, Object *ob); | void create_constraints(ExtraTags *et, Object *ob); | ||||
| std::vector<Object *> *write_node(COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool); | std::vector<Object *> *write_node(COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, WorkSpace*, bool); | ||||
| MTex* create_texture(COLLADAFW::EffectCommon*, COLLADAFW::Texture&, Material*, int, TexIndexTextureArrayMap&); | MTex* create_texture(COLLADAFW::EffectCommon*, COLLADAFW::Texture&, Material*, int, TexIndexTextureArrayMap&); | ||||
| void write_profile_COMMON(COLLADAFW::EffectCommon*, Material*); | void write_profile_COMMON(COLLADAFW::EffectCommon*, Material*); | ||||
| void translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*); | void translate_anim_recursive(COLLADAFW::Node*, COLLADAFW::Node*, Object*); | ||||
| /** | /** | ||||
| * This method will be called if an error in the loading process occurred and the loader cannot | * This method will be called if an error in the loading process occurred and the loader cannot | ||||
| * continue to load. The writer should undo all operations that have been performed. | * continue to load. The writer should undo all operations that have been performed. | ||||
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