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source/blender/draw/DRW_engine.h
| Show First 20 Lines • Show All 119 Lines • ▼ Show 20 Lines | |||||
| /* Mode engines initialization */ | /* Mode engines initialization */ | ||||
| void OBJECT_collection_settings_create(struct IDProperty *properties); | void OBJECT_collection_settings_create(struct IDProperty *properties); | ||||
| void EDIT_MESH_collection_settings_create(struct IDProperty *properties); | void EDIT_MESH_collection_settings_create(struct IDProperty *properties); | ||||
| void EDIT_ARMATURE_collection_settings_create(struct IDProperty *properties); | void EDIT_ARMATURE_collection_settings_create(struct IDProperty *properties); | ||||
| void PAINT_WEIGHT_collection_settings_create(struct IDProperty *properties); | void PAINT_WEIGHT_collection_settings_create(struct IDProperty *properties); | ||||
| void PAINT_VERTEX_collection_settings_create(struct IDProperty *properties); | void PAINT_VERTEX_collection_settings_create(struct IDProperty *properties); | ||||
| void DRW_opengl_context_create(void); | |||||
| void DRW_opengl_context_destroy(void); | |||||
| void DRW_opengl_context_enable(void); | |||||
| void DRW_opengl_context_disable(void); | |||||
| #endif /* __DRW_ENGINE_H__ */ | #endif /* __DRW_ENGINE_H__ */ | ||||