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source/blender/modifiers/intern/MOD_fluidsim_util.c
| Context not available. | |||||
| const char *strEnvName2 = "BLENDER_ELBEEMBOBJABORT"; // from blendercall.cpp | const char *strEnvName2 = "BLENDER_ELBEEMBOBJABORT"; // from blendercall.cpp | ||||
| if (G.background == 1) { | if (G.background == 1) { | ||||
| if (getenv(strEnvName2)) { | if (BLI_getenv(strEnvName2)) { | ||||
| int elevel = atoi(getenv(strEnvName2)); | int elevel = atoi(BLI_getenv(strEnvName2)); | ||||
| if (elevel > 0) { | if (elevel > 0) { | ||||
| printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n", | printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n", | ||||
| strEnvName2, targetFile); | strEnvName2, targetFile); | ||||
| Context not available. | |||||