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intern/cycles/render/image.h
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| ImageManager(); | ImageManager(); | ||||
| ~ImageManager(); | ~ImageManager(); | ||||
| int add_image(const string& filename, void *builtin_data, bool animated, bool& is_float, bool& is_linear); | int add_image(const string& filename, void *builtin_data, bool animated, bool& is_float, bool& is_linear, int interpolation); | ||||
| void remove_image(const string& filename, void *builtin_data); | void remove_image(const string& filename, void *builtin_data, int interpolation); | ||||
| bool is_float_image(const string& filename, void *builtin_data, bool& is_linear); | bool is_float_image(const string& filename, void *builtin_data, bool& is_linear); | ||||
| void device_update(Device *device, DeviceScene *dscene, Progress& progress); | void device_update(Device *device, DeviceScene *dscene, Progress& progress); | ||||
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| bool need_load; | bool need_load; | ||||
| bool animated; | bool animated; | ||||
| int interpolation; | |||||
| int users; | int users; | ||||
| }; | }; | ||||
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